MainFunc	SubFunc	KilledMon	KilledPlayer	FuncStat	FuncVal	Class	Softcore	Hardcore	Normal	Nightmare	Hell	*remarks	Chance	Chance(N)	Chance(H)	Stat1	Val1	Stat2	Val2	Stat3	Val3	Stat1(N)	Val1(N)	Stat2(N)	Val2(N)	Stat3(N)	Val3(N)	Stat1(H)	Val1(H)	Stat2(H)	Val2(H)	Stat3(H)	Val3(H)	TreasureClass	TreasureClass(N)	TreasureClass(H)	MainMsgStr	MsgParam1	MsgParam2	MsgParam3	MsgParam4	MsgParam5	MainMsgStr(N)	MsgParam1(N)	MsgParam2(N)	MsgParam3(N)	MsgParam4(N)	MsgParam5(N)	MainMsgStr(H)	MsgParam1(H)	MsgParam2(H)	MsgParam3(H)	MsgParam4(H)	MsgParam5(H)	*eol
Kill							1	1	1	1	1	Increase that killcounter :D				killcounter	1					killcounter	1					killcounter	1																										0
