[modules]
AutoGoldPickup=1
AutoItemPickup=0
ItemDropMessage=1
Autosort=0
DamageDisplay=1
ItemMover=1
LootFilter=1
IdentifyOnPickup=0
SmallPatches=1

[AutoGoldPickup]
; Maximum distance for gold pickup
PickupDistance=6
Font=2
Color=7
; Float text in milliseconds
DisplayTime=2500
PosX=860
PosY=757

[AutoItemPickup]
; Maximum distance for item pickup
PickupDistance=6
; Delay (in frames) before repeating autopickup after inventory is full (25 frames = 1 second)
DelayOnFullInventory=25

; Item code for autopickup (case sensitive), delimeter between each code "|" or "," or "space"
; You can additionally specify quality of item , according to the table qualities of item

; Syntax:
; |ItemCode|            - all items with this itemcode will be picked up
; |ItemCode:123456789|  - item with specified numbers of quality will be picked up, all items with a different quality will be ignored
; |ItemCode-123456789|  - item with specified numbers of quality will be ignored, all items with a different quality will be picked up

; For example 
; |rin|amu| - all rings and amulets will be picked up
; |rin:46|  - only magic and rare rings will be picked up, all other rings will be ignored
; |amu-46|  - only magic and rare amulets will be ignored, all other amulets will be picked up

; Number of item quality
; 1 - Cracked item
; 2 - Normal item
; 3 - Superior item
; 4 - Magic item
; 5 - Set item
; 6 - Rare item
; 7 - Unique item
; 8 - Crafted item
; 9 - Tempered item

; To disable any ItemList, you can comment out entire line by putting a semicolon ";" at the beginning of line
; Maximum string length for each ItemList - 65535 symbol

;Weapons
ItemList1=weap:57|armo:57|misc:57|ques|herb
;Rune
ItemList3=r01|r02|r03|r04|r05|r06|r07|r08|r09|r10|r11|r12|r13|r14|r15|r16|r17|r18|r19|r20|r21|r22|r23|r24|r25|r26|r27|r28|r29|r30|r31|r32|r33
;Gems
ItemList4=skc|skf|sku|skl|skz|gcv|gfv|gsv|gzv|gpv|gcy|gfy|gsy|gly|gpy|gcb|gfb|gsb|glb|gpb|gcg|gfg|gsg|glg|gpg|gcr|gfr|gsr|glr|gpr|gcw|gfw|gsw|glw|gpw
;Amulet, Ring, Jewel
ItemList5=rin:57|amu:57|jew:57
;Rejuv Potion
ItemList6=rvs|rvl
;Charm
ItemList7=cm1:5678|cm2:5678|cm3:5678



[ItemDropMessage]
DisplayTime=2500
Font=1
HiresPosX=10
HiresPosY=95
LowresPosX=10
LowresPosY=95
; String after item name
SecondString=" dropped!"
; Color for every item quality
DefaultColor=0
Cracked=0
Normal=0
Superior=13
Magic=3
Set=12
Rare=9
Unique=7
Crafted=8
Tempered=10

; A message will be displayed for these items
; Syntax same as [AutoItemPickup]

;Weapons
ItemList1=weap:57|armo:57|misc:57|ques|herb
;Rune
ItemList3=r01|r02|r03|r04|r05|r06|r07|r08|r09|r10|r11|r12|r13|r14|r15|r16|r17|r18|r19|r20|r21|r22|r23|r24|r25|r26|r27|r28|r29|r30|r31|r32|r33
;Gems
ItemList4=skc|skf|sku|skl|skz|gcv|gfv|gsv|gzv|gpv|gcy|gfy|gsy|gly|gpy|gcb|gfb|gsb|glb|gpb|gcg|gfg|gsg|glg|gpg|gcr|gfr|gsr|glr|gpr|gcw|gfw|gsw|glw|gpw
;Amulet, Ring, Jewel
ItemList5=rin:5678|amu:5678|jew:5678

ItemList6=
;Charm
ItemList7=cm1:5678|cm2:5678|cm3:5678
ItemList3=
ItemList4=
ItemList5=
ItemList6=
ItemList7=
ItemList8=
ItemList9=
ItemList10=
ItemList11=
ItemList12=
ItemList13=
ItemList14=
ItemList15=
ItemList16=
ItemList17=
ItemList18=
ItemList19=
ItemList20=
ItemList21=
ItemList22=
ItemList23=
ItemList24=
ItemList25=
ItemList26=
ItemList27=
ItemList28=
ItemList29=
ItemList30=

[DamageDisplay]
EnemyDamageFont=0
PlayerDamageFont=1
PlayerDamagePosx = 70
PlayerDamagePosy = 660
;Float text in milliseconds
DisplayTime=1500

[IdentifyOnPickup]
Magic=1
Rare=1
Set=1
Unique=1
Crafted=1
Tempered=1

; Number of Font
; FONT_8 = 0,
; FONT_16 = 1,
; FONT_30 = 2,
; FONT_42 = 3,
; FONT_FORMAL10 = 4,
; FONT_FORMAL12 = 5,
; FONT_6 = 6,
; FONT_24 = 7,
; FONT_FORMAL11 = 8,
; FONT_EXOCET10 = 9,
; FONT_RIDICULOUS = 10,
; FONT_EXOCET8 = 11,
; FONT_REALLYTHELASTSUCKER = 12,
; FONT_INGAMECHAT = 13

; Number of Color
; WHITE = 0
; RED = 1
; LIGHT_GREEN = 2
; BLUE = 3
; DARK_GOLD = 4
; GREY = 5
; BLACK = 6
; GOLD = 7
; ORANGE = 8
; YELLOW = 9
; DARK_GREEN = 10
; PURPLE = 11,
; GREEN = 12,
; WHITE2 = 13,
; BLACK2 = 14,
; DARK_WHITE = 15,
; LIGHT_GREY = 16,