# Plunder

A mod for Diablo II: Lord of Destruction focused on improving the game's loot.

## Features

 - [30+ new unique items](https://www.youtube.com/watch?v=0q4GlI89qGk)

 - Baal now drops a nice endgame reward on Hell

 - Chances of finding high runes drastically increased

 - Set, unique, rare and magic items are now ~4 times more likely

 - Unique jewellery drops are now significantly less skewed towards certain items

 - Countess, Summonmer and Nihlathak now always drop Pandemonium Keys

 - Countess is now capable of dropping higher runes (up to Zod in Hell)

 - Runes no longer require gems to upgrade

 - Runes can now be downgraded when placed in the cube with an antidote

 - Rare items are now ~5 times more likely when gambling (44% chance)

 - Set items are now ~40 times more likely when gambling (6% chance)

 - Unique items are now ~100 times more likely when gambling (5% chance)

 - Exceptional and elite items are now ~3 times more likely when gambling

 - Charms and jewels can now be obtained by gambling

 - Experience drop-off rate for high levels significantly reduced

 - All characters start with 3x stamina

 - Arrow and Bolts now spawn in 3x larger stacks

 - Includes all features and fixes from my [Base Mod](https://github.com/Danjb1/d2-base-mod)

## Compatibility

Plunder is compatible with all versions of the game from v1.10 upwards, but requires the *Patch_D2.mpq* file from v1.13+ in order for newer items (e.g. Essences) to display correctly.

## Installation

See [this guide](https://github.com/Danjb1/d2-base-mod/blob/master/docs/FAQ.md#how-do-i-create-a-mod-from-these-files).
