# Welcome to Snej-Mod 6.x Diary of the Dark Wanderer

I speak english / Ich spreche Englisch

# Willkommen zu Snej-Mod 6.x Diary of the Dark Wanderer

Ich spreche Deutsch / I speak german

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    Readme for Version 6.0.06pre D2SE Modmanager Edition

    Informations
    De-Installation
    Known problems

    changelog (english only!) 6.0.04 -> 6.0.05
    changelog (english only!) 6.003 -> 6.0.04
    changelog (english only!) 6.002 -> 6.003
    changelog (english only!) 6.001 -> 6.002

    Informations
    This is the first release of the Snej-Mod as a D2SE Modmanager plugin. The complete Modlauncher is now
    a project on its own to support other Mods too. The fixed Snej6005.dll is already included and some more optimizations
    of the Displayroutines had been made. The next release 6.0.07 will first time use the full power of the new system.

    De-Installation
    To Deinstall Snej simply delete the Snej60 folder out of the MODS Folder inside your D2.
    Thats really all thanks to the D2SE Modmanager. If you want to keep your Chars then you must first
    copy them out of the ./Snej60/save folder.

    Known problems
    Displaymodes
    This release of Snej supports DDRaw BUT only in Windowmode! NOT IN FULLSCREEN!! Snej 6.0.06 will fix this.
    Additionally for D3D and DDraw Windowmode the mainmenu has the wrong resolution, this is only a minor glitch.
    Glide is the only fully functional Mode and offers the best performance, so use this!

    PROBLEMS WITH DISPLAY/GRAPHICS/FRAMERATES:
    In all cases make sure that you have the newest display driver from the website of the MANUFACTURER.
    The drivers shipped with windows are simply CRAP and in most cases NOT support the needed openGL !!!!

    When you use D3D and cannot change gamma or saturation ingame you must start D2VidTst from inside
    optionscreen to evaluate your display hardware.

    Please start glide-init.exe and disable VERTEX ARRAY this feature is mainly the cause of nearly all problems.
    With the now included version of Glidewrapper (1.4d) this is automatically disabled by default. When your Graphicboard
    supports it you can enable it to get additional speedboost.

    Query the openGL infos and verify that all unsupported features are deactivated.

    Beside the fact that you can now use D3D i advice to use glide whenever your machine is able to use it. D3D is
    badly implemented by D2 and performancewise no real option.

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    Installationsanleitung für Version 6.0.06pre D2SE Modmanager Edition

    Informationen
    Deinstallation
    Bekannte Probleme

    changelog (english only!) 6.0.04 -> 6.0.05
    changelog (english only!) 6.003 -> 6.0.04
    changelog (english only!) 6.002 -> 6.003
    changelog (english only!) 6.001 -> 6.002

    Informationen
    Dies ist das erste Release der Snej-Mod als ein D2SE Modmanager Plugin. Der komplette Modlauncher ist nun
    ein eigenes Projekt um auch andere Mods zu unterstützen. Die gefixte Snej6005.dll ist bereits integriert
    und einige andere optimierungen am Displaycode wurden durchgeführt. Das nächste Release 6.0.06 wird erstmalig
    alle Möglichkeiten des neuen Modsystems ausnutzen.

    Deinstallation
    Um Snej zu deinstallieren muss man lediglich das Snej60 Verzeichnis aus dem MODS Ordner im D2 Verzeichnis löschen.
    Das ist dank D2Se Modmanager wirklich alles. Wenn Du Deine Chars behalten möchtest mußt Du diese vorher aus dem
    ./Snej60/save Ordner herauskopieren.

    Bekannte Probleme
    Anzeigemodi/Treiber
    Dieses Release von Snej unterstützt erstmalig DDraw ABER NUR IM FENSTERMODUS!!! Snej 6.0.06 wird dies beheben.
    Zusätzlich ist in D3D und im DDraw Fenstermodus im Frontentbereich die falsche Auflösung, was jedoch nur ein
    Schönheitsfehler ist. Glide ist der einzige voll funktionstüchtige Modus und sollte auf jeden Fall genutzt werden.

    PROBLEME MIT DER ANZEIGE/GRAPHIC/FRAMERATE:
    Auf jeden Fall sicherstellen das der neuste Treiber VON DER HERSTELLERSEITE der Grafikkarte installiet ist!!
    Die Treiber die mit Windows ausgeliefert werden taugen nicht die Bohne und unterstützen meist KEIN openGL

    Wenn Du D3D benutzt und ingame keine Gamma oder Kontrast einstellen kanns vorher einmal die D2VidTst über
    den Optionsscreen aufrufen und die hardware erkennen lassen.

    Starte glide-init.exe über den Optionsscreen und deaktiviere VERTEX ARRAY. Dies sollte bei der mitgelieferten
    Wrapperversion (1.4d) automatisch deaktiviert sein. Sollte Deine Grafikkarte dieses Feature unterstützen
    aktiviere es um eine bessere Performance zu bekommen.

    Frage die openGL Infos ab und stelle sicher das nicht unterstützte Funktionen auch wirklich deaktiviert sind.

    Trotz der Tatsche das nun Glide und D3d laufen empfehle ich jedem trotzdem allein schon aus Performancegründen
    Glide zu benutzen und nur auf D3D zu wechseln wenn es aufgrund der Hardware nicht anders geht.

    Patchlogs

    changelog (english only!) 6.0.04 -> 6.0.05 (Server & Client)
    new D2SE.exe:
    A working game.exe out of own sources. Thanks to some Help from Necrolis (and through
    him from SVR and Nefarius) i got this exe fully working now, earlyer than thought because i
    planned to include it earlyest with 6.1 because of this i dont need codeinjection anymore
    and as such have lesser problems with different OS.

    This exe needs no CD and additionaly Check for missing d2xmusic.mpq and d2xvideo.mpq to
    inform you which is missing so u can take cd out of drive.

    All important settings from within 1 control panel:
    D2VidTst is only needed 1 Time you start D2 after installation and you can
    start it from inside startup Dialog.
    Now you can select D3D/Glide and the most important settings from inside startup Dialog.
    Now you can launch glide-init.exe from inside startup Dialog.
    When you check the -w box it AUTOMATIC sets windowed inside glidewrapper too! no need for extrasteps
    You can Launch Snejforum and included Readme from inside startup Dialog.
    All Simply by pressing a Button

    SP Feature completely rewritten:
    Now SP Feature is working 100% accurate to launch 2 Instances of D2 automatic.
    Additionally you are allowed to launch as many additional instances you want / Your Hardware allows you to start ;-)
    What Stays is that when you activate SP feature you CANNOT enter Realm until you closed all of em and start without SP feature !!
    I had to change this feature so D3D NOT starts 2 instances automatic but you can start manually as many
    as you wish (when you first checked SP box!)

    All settings (with exception of SP Feature) are remembered inside an own .ini file

    Snej uses now its own Snej_mod.mpq and not the patch_D2.
    From 6.1 and on it will use a Snej_patch.mpq for minor Patches and an autoupdater
    will get integrated into the exe. I dont manage to port this all now so i leave it to 6.1

    Bugfixes:
    Fixed some display Bugs
    Rewrote Resolutioncode to a better one.
    Changed Window Minimize behavior back to standard D2

    Features:
    D3D now integrated and switchable ;-)
    Installer checks the Compatibilityflags on Vista and UP automatic.

    Content:
    Got rid of the Char I want to be Potions
    Craploot reduced greatly
    More following with a followup patch SOON

    changelog (english only!) 6.003 -> 6.0.04 (Server & Client)

    INSTALLER/SETUP
    -

    MODSYSTEM (Snej Launcher)
    - New Systembase already partly 6.1 based ;-)
    - Better and faster SP/Multistart feature full install seems to be a must!
    - Support for W9x/Me is Back ;-)
    - Support for Linux/Wine is back (may need to try multiple times to start but works!)

    Snej:
    -Supports the newest Glidewrapper (included with setup!) and from now Glidewrapper
     can be changed to newer Version without changes in Snej (from 1.4c upwards!)
    -adjusted Teleblock on Mephistos Lair to only Block through Walls as originally intended
    -Fixed type error on Deathmessage ;-)
    -Removed WW Oskills on Hydraskull
    -Removed Socketing of already Socketed Items ;-) because of exploitation of Enginebugs
    -changed some things in Cubemain and Item txt files
    -Corrected Bug on Hurricane
    -lowered delay and duration of hydra
    -craftrecipes now use 50% charlevel

    changelog (english only!) 6.002 -> 6.003 (Client only)

    INSTALLER/SETUP
    -

    MODSYSTEM (Snej Launcher)
    -It takes now up to 20 seconds until the Singleplayerfeature starts the 2nd instance of D2.
     at the Moment here is no other way to be compatible with all computers simply wait inside
     D2 Mainmenu until both D2 are started!

    Snej:
    -Support for newest glidewrapper (included with setup!)
    -New design of panel life/manadisplay

    changelog (english only!) 6.001 -> 6.002 (Server & Client)

    INSTALLER/SETUP
    The installer now overwrites correctly already installed glidewrapper!
    The installer now needs no administration rights

    MODSYSTEM (Snej Launcher)

    -you can now check multistart to start D2 2 times but for this disables the realmbutton
    -you can now check the commandlineoption -ns to disable sound
    -more errorchecks and errormessages (not final now but better ;-) )
    -tuned some options of the loading booster thats integrated in hope to eliminate charproblems on realm
    -tuned some compilersettings in the hope to avoid problems with systems with 4GB of ram and more
    -when playing Snej now ALL logfiles are ONLY generated inside Snejfolder patched the gamefunctions to do so
    -changed some internal handlings and prepared ability to check dlls for correctness (not active yet !)

    Snej:

    -Trigger Set has now changed stats so the rogue merc can now use the bow !
    -Bloodravens Last Chance is now useless because gamecrashing when Merc uses it.
      I decided not to make a different version via cube its simply "gone"
    -The Skull is working again! Throw away the one you have and get it simply again!
    -The Bosscounter is working again! Throw away the one you have and get it simply again!
    -All reported bugs inside the Skilltreegraphics are fixed!
    -Exchanged the "KillerGuestBugs" in A4 with friendlyer ones to stop some whining
    -Tryed to rebalance the "unknown lord" to stop lifeoverflow its untested but should hopefully work
    -deactivated some itemdroppatches now sadly its possible that startequipp normally is droppable again
     im doing this to narrow down some bugs happened lately and dropping startequippment does no harm at all ^^

    -Implemented some more features that were given through PlugY before:
    --spending statpoints with "shift" is now limited to 5 points per click !!
    --Snej6.xxx now has its own folder inside the "save" folder those there are no more problems in singleplayer!
    --SP maps are now regenerated like in tcp/ip everytime (this closes a loophole)

    -Completely overhauled readme!!! now its a html in board look&feel and includes hyperlinks.
     All known Bugs & Fixes of the Board are included.

    Greetings and have fun!!
    Gruß und viel Spaß

    Seltsamuel