skill	Id	charclass	ClassReq	Monster	Enhanceable	AttackRank	itemclass1	itemclass2	itemclass3	itemclass4	itemclass5	itemclass6	anim	monanim	seqnum	isaura	Durability	Shiver	UseAttackRate	LineOfSight	TargetableOnly	SearchEnemyXY	SearchMonsterNear	SelectDead	SearchOpenXY	TargetPet	TargetAlly	ItemEffect	range	AttackNoMana	reqlevel	reqstr	reqdex	reqint	reqvit	reqskill1	reqskill2	reqskill3	State1	State2	State3	Delay	SkillPage	SkillRow	SkillColumn	IconCel	leftskl	manashift	mana	lvlmana	Interrupt	InTown	Periodic	Finishing	Passive	Param1	Param1 Description	Param2	Param2 Description	Param3	Param3 Description	Param4	Param4 Description	Param5	Param5 Description	Param6	Param6 Description	effect	leveleffect	InGame	Done	Open	Beta	What's left? - code	What's Left - art	ToHit	LevToHit	HitShift	SrcDam	MinDam	MaxDam	LevDam1	LevDam2	LevDam3	EType	EMin	EMax	ELev1	ELev2	ELev3	ELen	ELevLen1	ELevLen2	ELevLen3	caster state	cost mult	cost add	
Attack	0		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	attack	attack	0	0	0	1	1	0	1	1	0	0	0	0	0	0	both	1	1	0	0	0	0				0	1	2	0	0	0	0	2	0	8	0	0	1	0	0	1	0	0	?	0	?	0	?	0	?	0	?	0	?	Normal attacking	na	1	1	1	1	nothing	?	0	0	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Kick	1		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	kick	seq	0	0	0	1	0	0	1	1	0	0	0	0	0	0	h2h	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	0	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	hit knocks monster back 1 square, does 1 damage	na	1	1	1	1	nothing	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Throw	2		0	0	0	0	1js	1ss	1jt	1st	1ht	1hs	throw	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	0	0	0	6	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	throw a weapon	na	1	1	1	1	Done?	?	0	0	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Unsummon	3		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	1	0	0	0	0	1	0	0	range	0	1	0	0	0	0				0	1	2	0	0	0	0	4	0	8	0	0	1	1	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	releases a summoned creature from your control	na	1	0	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Left Hand Throw	4		0	0	0	0	1js	1ss	1jt	1st	xxx	xxx	sk4	seq	0	0	1	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	0	0	0	12	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	throw a weapon with left hand (otherwise identical)	na	1	0	1	1	stuff	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Left Hand Swing	5		0	0	0	0	1js	1ss	1jt	1st	ht2	xxx	sk3	sk3	0	0	1	1	1	0	1	1	0	0	0	0	0	0	both	0	1	0	0	0	0				0	0	0	0	0	0	0	10	0	8	0	0	1	0	0	0	0	66	percent damage	0	?	0	?	0	?	0	?	0	?	swing with left hand, 75% speed (faster), 66% damage	na	1	0	1	1	stuff	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Magic Arrow	6	ama	0	0	1	0	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	1	1	2	0	0	5	12	-1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Creates an arrow from mana	+1 damage	1	1	0	1	*Check	?	0	0	7	8	0	0	200	200	200		0	0	0	0	0	0	0	0	0		256	1000	
Fire Arrow	7	ama	0	0	1	0	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	1	1	3	2	0	6	12	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	+2-5 fire damage	+2 fire damage	1	1	0	1	*Check	?	0	0	8	8	0	0	0	0	0	fire	10	40	200	200	200	0	0	0	0		256	1000	
Inner Sight	8	ama	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	2	1	1	4	1	7	10	0	1	0	0	0	0	40	min% monster ac	90	max% monster ac	200	duration	100	duration per level	20	radius of effect	0	radius per level	all monsters in radius get small light source. And highlit monsters have -20 AC/level	extar duration and more AC loss	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Critical Strike	9	ama	0	0	1	4	1ht	2ht	bow	xbw	xxx	xxx	none	seq	0	0	0	0	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	2	1	3	6	1	8	0	0	1	0	0	0	1	5	min % to do double damage	90	max % to do double damage	0	?	0	?	0	?	0	?	Passive 10% chance to do double damage on a hit	more of a chance	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Jab	10	ama	1	0	1	3	1ht	2ht	xxx	xxx	xxx	xxx	seq	seq	1	0	1	1	1	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	3	1	1	8	0	6	8	1	1	0	0	0	0	0	?	0	?	250	Percent damage base	250	Percent damage per level	0	?	0	?	does 4 hits, each at 66% regular damage	more damage as per dave	1	1	0	1	*Check	?	100	50	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Cold Arrow	11	ama	0	0	1	4	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	1	2	1	10	0	6	12	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	extra 5 frames slow and +1 cold dam	1	1	0	1	*Check	new blue shift	0	0	8	4	0	0	0	0	0	cold	30	30	200	200	200	100	30	30	30		384	3000	
Multiple Shot	12	ama	0	0	1	7	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	1	2	2	12	0	7	8	2	1	0	0	0	0	5	number of arrows to fire	2	additional arrows per level	10	Acivation frame of arrows.	0	?	0	?	0	?	Fires a spread of arrows towards the target.	extra arrows/level	1	1	0	1	*Check	?	0	0	8	6	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Dodge	13	ama	1	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk1	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	h2h	0	6	0	0	0	0				0	0	0	0	2	2	2	14	1	8	0	0	1	0	0	0	1	10	min % dodge	75	max % dodge	0	?	0	?	0	?	0	?	PASSIVE chance that amazon jumps aside and takes no HTH dam. Only if not moving	more of a chance	1	1	0	1	*Check	New animation	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Power Strike	14	ama	0	0	1	4	1ht	2ht	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	6	0	0	0	0				0	0	0	0	3	2	2	16	0	6	8	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	does 1-8 lightning damage	+4 lightning damage	1	1	0	1	*Check	?	10	5	8	8	0	0	0	0	0	ltng	10	160	600	800	1000	0	0	0	0		384	3000	
Poison Javelin	15	ama	0	0	1	2	1ht	xxx	xxx	xxx	xxx	xxx	throw	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	3	2	3	18	0	6	16	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	half normal damage, poison damage, trails poison gas	+half damage, +1 poison damage	1	1	0	1	*Check	?	0	0	0	8	0	0	0	0	0	pois	640	960	2000	2400	2600	75	0	0	0		384	3000	
Exploding Arrow	16	ama	0	0	1	5	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	12	0	0	0	0				0	0	0	0	1	3	3	20	0	7	10	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	explodes for 8-16 fire damage 5 square radius	+2 fire damage	1	1	0	1	*Check	new arrow?	0	0	8	8	0	0	0	0	0	fire	20	40	500	500	500	0	0	0	0		512	8000	
Slow Missiles	17	ama	1	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	2	3	1	22	1	7	10	0	1	0	0	0	0	50	% velocity for missiles	-2	% velocity per level	300	duration	150	duration per level	10	radius of effect	1	radius per level	Highlights enemies like eye of zeus. Effected target's missiles fly at 1/3 speed	more duration	1	1	0	1	*Check	missile hit overlay	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Avoid	18	ama	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk1	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	h2h	0	12	0	0	0	0				0	0	0	0	2	3	2	24	1	8	0	0	1	0	0	0	1	15	min % avoid	85	max % avoid	0	?	0	?	0	?	0	?	PASSIVE like dodge but for missiles and magic missiles	more of a chance	1	1	0	1	*Check	New animation	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Impale	19	ama	1	0	1	6	1ht	2ht	xxx	xxx	xxx	xxx	seq	seq	8	0	1	1	1	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				0	0	0	0	3	3	1	26	0	8	3	0	1	0	0	0	0	3000	Percent damage	1000	% damage per level	0	% chance durability loss delta min	30	% chance durability loss delta max	1	% durability lost	50	% max chance durability loss	300% Damange, durability loss	attack bonus	1	1	0	1	*Check	sequencing	250	70	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Lightning Bolt	20	ama	0	0	1	6	1ht	xxx	xxx	xxx	xxx	xxx	throw	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	range	0	12	0	0	0	0				0	0	0	0	3	3	3	28	0	6	24	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	thrown javelin (-type) becomes lightning bolt (GFX and add lightning hit)	+8 lightning damage	1	1	0	1	*Check	?	0	0	8	8	0	0	0	0	0	ltng	10	400	800	800	800	0	0	0	0		512	8000	
Ice Arrow	21	ama	0	0	1	6	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	18	0	0	0	0				0	0	0	0	1	4	1	30	0	6	16	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	1/2 damage, freezes target for 10 frames	extra 2 frames freeze	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	cold	60	100	600	1200	1800	50	5	5	5		640	16000	
Guided Arrow	22	ama	0	0	1	4	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	18	0	0	0	0				0	0	0	0	1	4	2	32	0	6	32	-1	1	0	0	0	0	150	Search range	0	?	125	Damage percent	125	damage % per level	0	?	0	?	200% speed, arrow ALWAYS hits target, or seeks a target	-10% speed, +5% damage	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Penetrate	23	ama	0	0	1	1	1ht	2ht	bow	xbw	xxx	xxx	none	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	range	0	18	0	0	0	0				0	0	0	0	2	4	3	34	1	8	0	0	1	0	0	0	1	200	add % to hit with missiles base	200	add % to hit with missiles/level	0	?	0	?	0	?	0	?	PASSIVE additional chance to hit with missiles (penetrate the armor)	more of a chance	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Charged Strike	24	ama	0	0	1	5	1ht	2ht	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				0	0	0	0	3	4	2	36	0	6	16	1	1	0	0	0	0	30	Bolts to send out	5	Additional bolts per level	0	?	0	?	0	?	0	?	adds 6-10 lightning damage, releases 3 charged bolts (1-4)	+2lightning damage,+1charged bolt	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	ltng	10	300	1000	1200	1400	0	0	0	0		640	16000	
Plague Javelin	25	ama	0	0	1	3	1ht	xxx	xxx	xxx	xxx	xxx	throw	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	18	0	0	0	0				0	0	0	100	3	4	3	38	0	8	7	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	trails poison gas, hit always poisons, poison cloud radius 3	+half damage, +1 poison damage	1	1	0	0	*Check	improve poison clouds	0	0	3	8	0	0	0	0	0	pois	100	160	300	500	800	75	0	0	0		640	16000	
Strafe	26	ama	1	0	1	0	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	0	1	0	0	0	0	0	0	0	0	0	range	0	24	0	0	0	0				0	0	0	0	1	5	2	40	0	8	11	0	1	0	0	0	0	500	Damage increase	500	Damage increase per level	4	Base Shots to take (+1 per level)	10	Max shots to take	25	Radius	50	% frame rollback	fires an arrow at every target on screen	+10% damage	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Immolation Arrow	27	ama	0	0	1	6	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	24	0	0	0	0				0	0	0	25	1	5	3	42	0	8	6	1	1	0	0	0	0	2	Fire disc radius	3	Radial Damage Radius	0	?	0	?	0	?	0	?	explodes for 8-16 fire damagebig radius of firewall-type action	+2 fire damage	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	fire	100	200	1000	2000	3000	0	0	0	0		768	32000	
Dopplezon	28	ama	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	1	44	1	6	76	-3	1	0	0	0	0	250	duration of decoy	125	duration per level	500	percent hitpoints of caster	0	?	0	?	0	?	creates an identical copy of the amazon that draws fire	more duration	1	1	0	0	*Check	Overlays	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Evade	29	ama	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk1	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	h2h	0	24	0	0	0	0				0	0	0	0	2	5	2	46	1	8	0	0	1	0	0	0	1	10	min % evade	75	max % evade	0	?	0	?	0	?	0	?	PASSIVE like dodge but when walking or running	more of a chance	1	1	0	0	*Check	New animation	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Fend	30	ama	1	0	1	0	1ht	2ht	xxx	xxx	xxx	xxx	attack	seq	9	0	1	0	0	0	1	1	0	0	0	0	0	0	h2h	1	24	0	0	0	0				0	0	0	0	3	5	1	48	0	8	5	0	0	0	0	0	0	10	additional target/level	600	% frame rollback	700	% damage percent	350	damage % per level	0	?	0	?	attacks all adjacent targets, +20% to hit	+10% damage, +5% to hit	1	1	0	0	*Check	seqencing	400	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Freezing Arrow	31	ama	0	0	1	7	bow	xbw	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	30	0	0	0	0				0	0	0	0	1	6	1	50	0	8	9	1	1	0	0	0	0	5	Radius of impact	0	?	0	?	0	?	0	?	0	?	freezes target	+5 secs time frame	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	cold	400	500	1000	1500	2000	50	0	0	0		896	64000	
Valkyrie	32	ama	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	1	52	1	8	25	4	1	1	0	0	0	200	% hitpoints more per level	200	% damage increase per level	50	% AC increase per level	50	% To hit increase per level	250	Magic Item level	30	Magic Item level per level	oooh scary valkyrie beast. Comes to fight for amazon	none	1	1	0	0	*Check	palletized Amazon	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Pierce	33	ama	0	0	1	0	bow	xbw	xxx	xxx	xxx	xxx	none	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	range	0	30	0	0	0	0				0	0	0	0	2	6	3	54	1	8	0	0	1	1	0	0	1	10	min % chance	100	max % chance	40	max possible piercings	0	?	0	?	0	?	PASSIVE chance that a missile does damage/effect AND continues thru target 	more of a chance	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Lightning Strike	34	ama	0	0	1	8	1ht	2ht	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	30	0	0	0	0				0	0	0	0	3	6	2	56	0	8	9	0	1	0	0	0	0	10	radius of jump to next target	0	?	2	Target hits	2	Target hits per level	0	?	0	?	does 10-20 lightning damage, sends out chainlightning effect	+2 lightning damage	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	ltng	50	250	1000	1000	1000	0	0	0	0		896	64000	
Lightning Fury	35	ama	0	0	1	8	1ht	xxx	xxx	xxx	xxx	xxx	throw	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	range	0	30	0	0	0	0				0	0	0	0	3	6	3	58	0	7	20	1	1	0	0	0	0	3	lightning spells from target	3	extra spells/level	15	Target search radius	0	?	0	?	0	?	Like Lightning Bolt but with 2+level lightnings going from target to nearest targets	+10% damage	1	1	0	0	*Check	?	0	0	8	8	0	0	0	0	0	ltng	1	400	1000	1300	1600	0	0	0	0		896	64000	
Fire Bolt	36	sor	0	0	1	2	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	1	1	2	0	0	7	5	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	missile does 3-6 damage	+1 damage	1	1	0	1	*Check	?	0	0	7	0	0	0	0	0	0	fire	60	120	300	500	700	0	0	0	0		256	1000	
Warmth	37	sor	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	1	1	3	2	1	8	0	0	1	1	0	0	1	100	increase in mana recovery	100	additional increase/level	0	?	0	?	0	?	0	?	PASSIVE increases mana recovery rate by 50%	+25% recovery	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0	fire	0	0	0	0	0	0	0	0	0		256	1000	
Charged Bolt	38	sor	0	0	1	1	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	2	1	2	4	0	5	24	4	1	0	0	0	0	30	Bolts to send out	10	Additional bolts per level	0	?	0	?	0	?	0	?	3 charged bolts fly randomly 2-4 damage each	+1 bolt	1	1	0	1	*Check	?	0	0	7	0	0	0	0	0	0	ltng	40	80	100	100	200	0	0	0	0		256	1000	
Ice Bolt	39	sor	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	3	1	2	6	0	8	3	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	does 3 points cold damage. Target is 1/2 speed for 30 frames	+1 damage, +5 frames	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0	cold	30	50	100	200	300	150	35	35	35		256	1000	
Frozen Armor	40	sor	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	3	1	3	8	1	8	7	0	1	1	0	0	0	300	% AC base	50	% AC per level	30000	Duration	3000	Duration per level	300	Freeze Frames	30	Freeze Frames per level	Changed ac bonus to %. Took out dur/level. Added frames per level.	+2 ac, + 2 seconds	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0	STATE_FROZENARMOR	256	1000	
Inferno	41	sor	1	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	6	0	0	0	0	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	1	2	1	10	0	4	9	1	1	0	0	0	0	20	base ranged (doubled)	3	level range (doubled)	1	Min Mana to start casting	0	?	0	?	0	?	Hold Sorc in 1 frame of anim. Eminate missiles from closer to sorc	+1 range, +1 second dur	1	1	0	1	*Check	?	0	0	2	0	0	0	0	0	0	fire	320	640	2400	2600	2800	0	0	0	0		384	3000	
Static Field	42	sor	0	0	1	10	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	2	2	1	12	1	8	200	20	1	0	0	0	0	2	Base radius of effect.	1	Level radius bonus.	50	Minimum Damage.	75	Percent Damage.	0	?	0	?	everything in 10 square radius takes 30% (current) damage	+2 range	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Telekinesis	43	sor	0	0	1	10	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	3	14	1	8	7	0	1	1	0	0	0	25	On-screen cast range.	35	Chance to knockback/stun.	0	?	0	?	0	?	0	?	triggers doors, levers, etc. and grabs items from afar, knockback on monsters	na	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0	ltng	10	20	100	100	100	0	0	0	0		384	3000	
Frost Nova	44	sor	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	3	2	1	16	1	8	25	0	1	0	0	0	0	20	radius of freeze	20	additional radius/level	0	?	0	?	0	?	0	?	Cold nova	speeds +10%	1	1	0	1	*Check	OverlayC and palette shift	0	0	8	0	0	0	0	0	0	cold	10	10	10	10	10	2000	250	250	250		384	3000	
Ice Blast	45	sor	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	3	2	2	18	0	7	12	1	1	0	0	0	0	75	Duration of freeze	5	additional duration/level	0	?	0	?	0	?	0	?	1) removed splash damage. 2) make it total freeze, not slow down	pause for +1 frame	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0	cold	100	100	700	1400	2100	0	0	0	0		384	3000	
Blaze	46	sor	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	1	3	1	20	1	7	22	1	1	0	0	0	0	500	Min Frames	5000	Max Frames	0	?	0	?	0	?	0	?	trails fire behind caster,ala Tron game. Each sprite lasts 2 sec. 1pt dam/fram	+1 sec dur, +10% damage	1	1	0	1	*Check	?	0	0	4	0	0	0	0	0	0	fire	40	80	200	300	400	0	0	0	0		512	8000	
Fire Ball	47	sor	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	1	3	2	22	0	7	10	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	like fire bolt with area damage. 10-24 damage	+15% damage	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0	fire	60	140	700	1200	1400	0	0	0	0		512	8000	
Nova	48	sor	0	0	1	2	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	2	3	1	24	1	8	15	1	1	0	0	0	0	12	number of missiles	4	additional missiles per level	0	?	0	?	0	?	0	?	if you don't know what nova does, you're fired	more missiles	1	1	0	1	*Check	OverlayL, nova missile	0	0	8	0	0	0	0	0	0	ltng	10	200	700	800	900	0	0	0	0		512	8000	
Lightning	49	sor	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	12	0	0	1	1	0	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	2	3	2	26	0	7	16	1	1	0	0	0	0	100	minimum damage	200	max damage	40	increase in dam/level (min & max)	0	?	0	?	0	?	(procedural?) bolt of lightning shot at and through target, length of 1 screen	more damage	1	1	0	1	*Check	overlayL, procedual bolt	0	0	8	0	0	0	0	0	0	ltng	10	400	800	1200	2000	0	0	0	0		512	8000	
Shiver Armor	50	sor	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	3	28	1	8	11	0	1	1	0	0	0	450	% AC base	60	% AC per level	3000	Duration	300	duration per level	0	?	0	?	target slows down and is damaged	more duration, more damage	1	1	0	1	*Check	overlayC, overlayV palette shifted	0	0	8	0	0	0	0	0	0	cold	60	80	200	300	400	1000	0	0	0		512	8000	
Fire Wall	51	sor	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	0	4	0	0	0	0	1	0	0	1	none	0	18	0	0	0	0				0	0	0	0	1	4	1	30	1	8	22	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	creates wall of fire	more duration/length	1	1	0	0	*Check	?	0	0	4	0	0	0	0	0	0	fire	150	200	900	1400	2100	0	0	0	0		640	16000	
Enchant	52	sor	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	1	1	1	none	0	18	0	0	0	0				0	0	0	0	1	4	3	32	1	8	25	2	1	1	0	0	0	3600	duration	600	duration per level	0	?	0	?	0	?	0	?	turns target's sword into flaming weapon, with slightly slower attack	more damage	1	1	0	0	*Check	overlayF, weapon ovelay component	0	0	8	0	0	0	0	0	0	fire	80	100	200	400	600	0	0	0	0		640	16000	
Chain Lightning	53	sor	0	0	1	2	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	12	0	0	1	1	0	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	2	4	2	34	0	8	9	1	1	0	0	0	0	8	radius of jump to next target	0	?	260	bolts (5ths)	10	bolts per level (5ths)	0	?	0	?	like lightning but if there is a (previously unhit) target within 6 squares, jumps to it	more damage, more radius	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	ltng	10	400	1100	1300	1500	0	0	0	0		640	16000	
Teleport	54	sor	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	2	4	3	36	1	8	24	-1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	teleports to target square. (good for testing too)	na	1	1	0	0	*Check	done	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Glacial Spike	55	sor	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	3	4	2	38	0	7	20	1	1	0	0	0	0	6	radius	0	radius per level	50	freeze frames	25	freeze frames per level	0	?	0	?	like ice Blast, but bigger radius and does damage to specific target	more damage	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	cold	160	240	3500	4000	4500	0	0	0	0		640	16000	
Meteor	56	sor	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	1	0	0	1	none	0	24	0	0	0	0				0	0	0	0	1	5	2	40	1	7	34	1	1	0	0	0	0	6	radius of explosion	0	radius per level	30	Frames of fire	15	Frames of fire per level	0	?	0	?	giant meteor comes from sky and hits target square 60 frames after cast, immol arrow type	more damage, more radius	1	1	0	0	*Check	lightsource target, meteor missile, immolation explosion	0	0	8	0	0	0	0	0	0	fire	800	1000	2400	4000	8000	0	0	0	0		768	32000	
Thunder Storm	57	sor	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	1	42	1	8	19	0	1	0	0	0	0	800	duration	200	additional duration/level	25	minimum repeat time	100	repeat time factor	0	min % repeat time	100	max % repeat time	after 60 frames and every 60 thereafter, lightning bolt from sky hits random unfriendly target in radius	longer duration, bigger radius	1	1	0	0	*Check	proc lightning from sky, thunder sounds	0	0	8	0	0	0	0	0	0	ltng	10	1000	1000	1000	1100	0	0	0	0		768	32000	
Energy Shield	58	sor	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	3	44	1	8	5	0	1	1	0	0	0	3600	duration	1200	additional duration/level	5	min % absorbtion	75	max % absorbtion	8	Mana Damage mult in Fourths	0	?	all non-physical damage (and a percent of physical) is applied to mana for duration of shield	longer duration, more physical	1	1	0	0	*Check	done	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Blizzard	59	sor	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	1	0	0	1	none	0	24	0	0	0	0				0	0	0	0	3	5	1	46	1	8	23	1	1	0	0	0	0	7	radius	0	?	1	Missile delay	0	Change duration in Missiles.xls	0	?	0	?	random spot in target area is hit by an ice shard from the sky every 2 frames	longer duration	1	1	0	0	*Check	overlayC, darken act and wind noise	0	0	8	0	0	0	0	0	0	cold	450	750	1500	3000	4500	1000	0	0	0		768	32000	
Chilling Armor	60	sor	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	24	0	0	0	0				0	0	0	0	3	5	3	48	1	8	17	0	1	1	0	0	0	450	% AC Bonus	50	% AC bonus per level	3600	duration	150	duration per level	0	?	0	?	AC bonus, fires ice bolt at source of missile attacks except poison and firewall	longer duration	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	cold	40	60	100	200	300	1000	0	0	0		768	32000	
Fire Mastery	61	sor	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	1	6	2	50	1	8	0	0	1	0	0	0	1	100	% Damage bonus	100	% Damage bonus per level	0	?	0	?	0	?	0	?	PASSIVE adds 10% damage/level to fire spells(tab)	?	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	fire	0	0	0	0	0	0	0	0	0		896	64000	
Hydra	62	sor	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk1	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	1	6	3	52	1	7	40	1	1	0	0	0	0	100	duration	50	additional duration/level	0	?	0	?	0	?	0	?	like guardian in D1, multi-headed beastie fires 75% firebolts (x3 damage), 25% fireballs	longer duration	1	1	0	0	*Check	overlayF, explosion creates: Hydra	0	0	8	0	0	0	0	0	0	fire	120	170	500	700	900	0	0	0	0		896	64000	
Lightning Mastery	63	sor	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	2	54	1	8	0	0	1	0	0	0	1	200	% Damage bonus	200	% Damage bonus per level	0	?	0	?	0	?	0	?	PASSIVE reduces mana cost of cold spells by 10% (of current)	?	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Frozen Orb	64	sor	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	3	6	1	56	0	7	50	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	a slow moving pulsating orb that fires icebolts and explodes in a frost nova	more damage	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	cold	400	450	1000	1200	1400	200	25	25	25		896	64000	
Cold Mastery	65	sor	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	2	58	1	8	0	0	1	0	0	0	1	10	min % resist chance	100	max % resist chance	0	?	0	?	0	?	0	?	PASSIVE reduces target's chance to resist by 5%/level	?	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Amplify Damage	66	nec	0	0	1	10	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	1	1	2	0	1	8	4	0	1	0	0	0	0	3	radius	1	radius per level	200	duration	75	additional duration/level	500	% additional damage taken	0	?	CURSE double damage taken by affected creature	longer duration	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Teeth	67	nec	0	0	1	1	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	2	1	2	2	0	7	1	1	1	0	0	0	0	2	number of missiles	2	additional missiles/level	0	?	0	?	0	?	0	?	shoots out randomly directed missiles (generally forward) like quill rat	more missiles	1	1	0	1	*Check	?	0	0	7	0	0	0	0	0	0	cold	40	80	200	200	200	50	0	0	0		256	1000	
Bone Armor	68	nec	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	2	1	3	4	1	8	11	1	1	1	0	0	0	100	damage absorbed	100	additional absorbed/level	0	?	0	?	0	?	0	?	creates 2 damage absorbing bone orbiters, each sucking up the first 6 points that come in	extra orbiter	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Skeleton Mastery	69	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	3	1	1	6	1	8	0	0	1	0	0	0	1	500	additional hit points/level	200	additional damage per level	0	?	0	?	0	?	0	?	PASSIVE boosts summoned necroskeletons and necromages (also add component look tabe)	oh so much	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Raise Skeleton	70	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	1	1	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	3	1	3	8	1	8	6	1	1	0	0	0	0	50	% chance of shield	0	?	0	?	0	?	0	?	0	?	Brings undead corpse back (CAST 1 per skill level)	more castable	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Dim Vision	71	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	1	2	1	10	1	8	9	0	1	0	0	0	0	4	radius	1	radius per level	175	duration	50	additional duration/level	0	?	0	?	CURSE lower affected creature's vision radius to 5 + (monlevel - charlevel), minimum 3	longer duration	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Weaken	72	nec	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	1	2	3	12	1	8	10	0	1	0	0	0	0	2	radius	1	radius per level	350	duration	60	additional duration/level	20	% damage target can do	0	?	CURSE target does 1/2 physical damage	longer duration	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Poison Dagger	73	nec	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	0	0	1	1	0	0	0	0	0	0	h2h	1	6	0	0	0	0				0	0	0	0	2	2	1	14	0	6	12	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	added bonus to hit params ------>	better poison	1	1	0	1	*Check	?	150	100	1	8	0	0	0	0	0	pois	180	400	1000	1500	2000	50	0	0	0		384	3000	
Corpse Explosion	74	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	1	1	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	2	2	2	16	1	8	5	1	1	0	0	0	0	60	% of base monster HP min damage	100	% of base monster HP max damage	4	radius (half squares)	2	additional radius/level (half squares)	0	?	0	?	targeted corpse explodes doing damage to all in radius and destroying remains	bigger radius	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Clay Golem	75	nec	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk1	0	0	0	1	0	4	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	2	18	1	8	15	3	1	1	0	0	0	350	% HP bonus per level	350	% Damage bonus per level	0	?	0	?	0	?	0	?	summons a golem to fight for caster (like hirable)	better golem	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Iron Maiden	76	nec	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	1	3	2	20	1	8	5	0	1	0	0	0	0	7	radius	0	radius per level	300	duration	60	additional duration/level	250	% damage returned to accursed	50	% additional returned/level	CURSE creature takes 1/4 the damage it deals out (like reverse thorns) h2h and missiles	longer duration, more damage	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Terror	77	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	1	3	3	22	1	8	7	0	1	0	0	0	0	4	radius	0	radius per level	200	duration	25	additional duration/level	24	Distance to run	2	Distance per level	CURSE target runs away in fear	longer duration	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Bone Wall	78	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	12	0	0	0	0				0	0	0	0	2	3	3	24	1	8	17	0	1	0	0	0	0	250	% additional HP per level	12000	MAX duration	80	Max Monsters per wall	0	Level, max monsters per wall	0	?	0	?	creates bone wall (like fire wall), that is completely destroyed when any segment takes full damage	greater length and more HP	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Golem Mastery	79	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	1	26	1	8	0	0	1	0	0	0	1	200	% HP bonus per level	0	?	0	min velocity increase	40	max velocity increase	0	?	0	?	Enhances golem's speed and hitpoints	more	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Raise Skeletal Mage	80	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	1	1	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	3	28	1	8	8	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	<---I took out the HP and AC params. Make sure they cast a higher level spell per level	more castable	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Confuse	81	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	1	4	1	30	1	8	13	0	1	0	0	0	0	6	radius	1	radius per level	250	duration	50	additional duration/level	0	?	0	?	CURSE monster chooses random target (friendly or not)	longer duration	1	0	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Life Tap	82	nec	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	1	4	2	32	1	8	9	0	1	0	0	0	0	4	radius	1	radius per level	400	duration	60	additional duration/level	50	% damage healed	0	% additional heal/level	CURSE target returns to attacker 10% damage it takes (heals attacker)	longer duration, more returned	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Poison Explosion	83	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	1	1	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	2	4	1	34	1	8	8	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Corpse Explosion with poison	+1 range	1	1	0	0	*Check	?	0	0	4	0	0	0	0	0	0	pois	80	160	200	400	600	50	0	0	0		640	16000	
Bone Spear	84	nec	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	2	36	0	6	28	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Fire bone missile	more damage	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	mag	160	240	800	800	800	0	0	0	0		640	16000	
BloodGolem	85	nec	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	3	4	2	38	1	8	25	4	1	1	0	0	0	75	min % life stolen	150	max % life stolen	30	% stolen life xfer to caster	35	%additional golem damage per level	10	% damage on golem xfered to caster	25	% caster healing xfered to golem	summons a golem from target corpse, it steals 5% life from targets	better golem	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Attract	86	nec	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	1	0	0	0	0	1	none	0	24	0	0	0	0				0	0	0	0	1	5	1	40	1	8	17	0	1	0	0	0	0	9	radius	0	radius per level	300	duration	90	additional duration/level	0	?	0	?	CURSE single target (not area) becomes all monster's (within radius) target of choice	longer duration, bigger radius	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Decrepify	87	nec	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	24	0	0	0	0				0	0	0	0	1	5	3	42	1	8	11	0	1	0	0	0	0	6	radius	0	radius per level	100	duration	15	additional duration/level	-50	% slowed, -dam, -dam resist	0	?	CURSE movement is slowed 50% and no run	longer duration	1	1	0	0	Mon in state can't run.	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Bone Prison	88	nec	0	0	1	10	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	1	0	0	0	0	1	none	0	24	0	0	0	0				0	0	0	0	2	5	3	44	1	8	27	-1	1	0	0	0	0	250	% additional HP per level	12000	MAX duration	0	?	0	?	0	?	0	?	creates bone wall in radius around target	more HP, less mana	1	1	0	0	*Check	art	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Summon Resist	89	nec	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	3	5	1	46	1	8	44	-3	1	0	0	0	1	20	min % resist	75	max % resist	0	?	0	?	0	?	0	?	Summoned monsters resist cold, lightning, fire and poison	more resistance	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
IronGolem	90	nec	0	0	1	5	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	1	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	3	5	2	48	1	8	35	0	1	1	0	0	0	1500	% thorns damage back (level 2)	150	% thorns damage back per level	200	% damage bounced back vs player	20	% additional bounce back/level vs player	0	?	0	?	summons a golem from a target item, acts as if it has that item equipped	better golem	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Lower Resist	91	nec	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	1	6	2	50	1	8	22	0	1	0	0	0	0	7	radius	10	radius per level	500	duration	50	additional duration/level	25	min % resist lower	75	max % resist lower	CURSE lowers target resistances	longer duration, more reduction	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Poison Nova	92	nec	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	2	6	1	52	1	8	20	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Nova with poison	like nova?	1	1	0	0	*Check	?	0	0	4	0	0	0	0	0	0	pois	140	250	400	500	800	50	0	0	0		896	64000	
Bone Spirit	93	nec	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	2	6	2	54	0	7	24	1	1	0	0	0	0	150	Search range	0	?	0	?	0	?	0	?	0	?	Fire a homing bone missile	more damage	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0	mag	200	300	1600	1700	1800	0	0	0	0		896	64000	
FireGolem	94	nec	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	2	56	1	8	50	10	1	1	0	0	0	250	min % fire absorbtion	1000	max % fire absorbtion	1000	% damage increase	350	% damage increase per level	80	Holy Fire Aura level	10	Plus Holy Fire Aura level	summons a golem that takes negative fire damage (is healed), has fire hit	better golem	1	0	0	0	AI	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Revive	95	nec	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	1	1	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	3	58	1	8	45	0	1	0	0	0	0	300	additional hp percent	0	?	500	Duration	25	additional duration/level	20	Velocity bonus for revived	0	?	revives target corpse as the monster it was (w/grey palette and undead), to fight for caster	less mana, additional HP	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Sacrifice	96	pal	0	0	1	7	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	2	0	1	1	1	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	1	1	1	0	0	8	4	0	1	0	0	0	0	1500	Percent damage	1500	percent damage per level	5	percent damage to self	0	?	0	?	0	?	<----- Make sure it works for any melee attack	+20% damage	1	1	0	1	*Check	seq	100	50	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Smite	97	pal	0	0	1	9	*sd	xxx	xxx	xxx	xxx	xxx	sk1	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	1	1	3	2	0	8	10	-1	0	0	0	0	0	10	Stun Length	10	additional frames/level	600	Percent bonus damage	450	percent damage per level	0	?	0	?	Attack with shield (dmg from items.xls), knock back, stuns for 12 frames	adds 1 damage and 3 frame stun	1	1	0	1	*Check	seq	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Might	98	pal	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	1	4	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	400	% additional damage	100	% additional damage/level	0	?	0	?	aura adds 10% damage - PARTY - also add a flat +1 min/max damage	additional radius/effect	1	1	0	1	*Check	overlayH	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Prayer	99	pal	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	60	3	1	1	6	1	8	8	6	1	1	0	0	0	9	radius	2	additional radius per level	60	hp regen every 2 seconds	60	additional hp regen/level	0	?	0	?	aura regens HP - PARTY changed to constant rate, not %	additional radius/effect	1	1	0	1	*Check	overlayH, overlayR	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Resist Fire	100	pal	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	3	1	3	8	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	35	min % resist	150	max % resist	0	?	0	?	aura - PARTY (maybe we should make a curve that approaches 90%)	additional radius/effect	1	1	0	1	*Check	overlayA, auraR	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Holy Bolt	101	pal	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	1	1	1	none	0	6	0	0	0	0				0	0	0	0	1	2	2	10	0	6	16	1	1	0	0	0	0	10	min hitpoints healed	20	hitpoints healed per level	60	max hitpoints healed	20	hitpoints healed per level	0	?	0	?	bolt hits undead only for 4-8 damage	+2 damage	1	1	0	1	*Check	overlayU, Holy Boly missile	0	0	8	0	0	0	0	0	0	mag	80	160	600	600	600	0	0	0	0		384	3000	
Holy Fire	102	pal	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	2	12	1	8	7	3	1	0	0	0	0	4	radius	1	additional radius per level	0	?	0	?	0	?	0	?	aura - every 2 second a pulse of fire hits against enemies in range	additional radius/effect	1	1	0	1	*Check	overlayH	0	0	6	0	0	0	0	0	0	fire	80	240	600	800	1000	0	0	0	0		384	3000	
Thorns	103	pal	0	0	1	9	*sd	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	3	14	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	300	% damage bounced back	60	% additional bounce back/level	30	% damage bounced back vs player	5	% additional bounce back/level vs player	aura physical damage by monsters is reflected back - PARTY	additional radius/effect	1	1	0	1	*Check	none	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Defiance	104	pal	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	2	16	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	400	% additional AC	100	% additional AC/level	0	?	0	?	aura boosts AC - PARTY	additional radius/effect	1	1	0	1	*Check	overlayA, auraD	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Resist Cold	105	pal	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	3	18	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	35	min % resist	150	max % resist	0	?	0	?	aura - PARTY (maybe we should make a curve that approaches 90%)	additional radius/effect	1	1	0	1	*Check	overlayH, overlayR	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Zeal	106	pal	0	0	1	2	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	0	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				0	0	0	0	1	3	1	20	0	8	2	0	1	0	0	0	0	0	?	100	% frame rollback	500	% damage percent	500	damage % per level	2	Targets	5	Max targets	each level allows the paladin to hit 1 extra adjacent monster (in the same amount of time)	1 extra target and + to hit	1	1	0	1	*Check	overlayF	100	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Charge	107	pal	1	0	1	2	!bw	xxx	xxx	xxx	xxx	xxx	seq	seq	4	0	1	1	0	0	1	1	0	0	0	0	0	0	none	1	12	0	0	0	0				0	0	0	0	1	3	3	22	0	8	9	0	0	0	0	0	0	150	percent increase in velocity	0	?	1000	plus % damage	250	plus % dam per level	0	?	0	?	charge to target Rhino-demon style (become missile) / do STR/10 damage	+20% damage	1	1	0	1	*Check	seq	500	150	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Blessed Aim	108	pal	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	2	3	1	24	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	750	% attack# bonus	150	% additional attack# bonus	0	?	0	?	aura adds 10% to attack number - PARTY	+10% attack number	1	1	0	1	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Cleansing	109	pal	0	0	1	3	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	1	38	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	30	min % reduction	90	max % reduction	0	?	0	?	aura - poison and curse durations are reduced - PARTY	further reduced	1	1	0	1	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Resist Lightning	110	pal	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	3	28	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	35	min % resist	150	max % resist	0	?	0	?	aura - PARTY	additional radius/effect	1	1	0	1	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Vengeance	111	pal	0	0	1	3	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				0	0	0	0	1	4	1	40	0	6	16	1	1	0	0	0	0	700	percent damage	60	percent damage per level	0	?	0	?	0	?	0	?	adds 25% fire, 25% lightning and 25% cold damage to attack, +25 to hit	+5% more	1	1	0	0	*Check	overlayF, seq, multiple damage overlays	200	100	8	8	0	0	0	0	0	cold	0	0	0	0	0	300	150	150	150		640	16000	
Blessed Hammer	112	pal	0	0	1	2	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	1	4	2	32	0	6	20	1	1	0	0	0	0	16	Concentration influence in 8ths	0	?	0	?	0	?	0	?	0	?	spiraling (unaimed) missile doesn't hit friendlies, double damage vs. undead	+4 damage	1	1	0	0	*Check	overlayU, hammer missile	0	0	8	0	0	0	0	0	0	mag	240	320	1600	1600	1600	0	0	0	0		640	16000	
Concentration	113	pal	0	0	1	6	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	1	34	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	600	% additional damage	150	$ additional damage/level	25	percent chance that attack will not be interrupted	0	?	aura gives 20% chance that an interrupting hit (hard hit) does not interrupt - PARTY	+7% chance	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Holy Freeze	114	pal	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	2	36	1	8	0	0	1	1	1	0	0	6	radius	1	additional radius per level	25	min% slowing	60	max% slowing	0	?	0	?	aura - monsters in radius are slowed (25%) and blued	bigger radius and more slowed	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Vigor	115	pal	0	0	1	1	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	3	4	2	26	1	8	0	0	1	1	1	0	0	15	radius	3	additional radius per level	50	% faster stamina recovery and max stamina	250	% additional stamina recovery and max stamina	7	min % speed increase	50	max % speed increase	aura boosts stamina recovery - PARTY	faster recovery	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Conversion	116	pal	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	24	0	0	0	0				0	0	0	0	1	5	1	30	0	8	5	0	1	0	0	0	0	400	duration of conversion (frames)	20	additional frames/level	0	min % chance convert	75	max % chance convert	0	?	0	?	chance to convert target to fight for paladin, (Scale chance by monster level?)	+25 frames effect	1	1	0	0	*Check	overlayF, target monster pal white	0	0	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Holy Shield	117	pal	0	0	1	3	*sd	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	1	5	3	42	1	8	35	0	1	1	0	0	0	7500	duration of shield	2500	duration/level	250	AC bonus	150	AC bonus per level	100	min % ToBlock Add	400	max % ToBlockAdd	creates shield (equiped) AC=12,absorbs 5 damage form every attack up to 200	AC+2, absorbs +1	1	1	0	0	*Check	overlayF, Holy Shield component	0	0	8	0	30	60	20	30	40		0	0	0	0	0	0	0	0	0		768	32000	
Holy Shock	118	pal	0	0	1	4	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	2	44	1	8	8	4	1	0	0	0	0	4	radius	1	additional radius per level	100	max light damage added	100	max light damage per level	0	?	0	?	aura fires a charged bolt at every enemy that enters radius	additional bolt, bigger radius	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0	ltng	1	1000	600	1000	1400	0	0	0	0		768	32000	
Sanctuary	119	pal	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	3	46	1	8	1	0	1	1	1	0	0	5	radius	1	additional radius per level	1500	% damage to undead	300	% damage per level	0	?	0	?	undead cannot pass into radius. This aura drains mana (slowly) !	additional radius	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0	mag	80	160	400	400	400	0	0	0	0		768	32000	
Meditation	120	pal	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	3	5	1	48	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	300	% boost to mana recovery	25	% additional boost/level	0	?	0	?	aura boosts mana recovery - PARTY	+5% boost, bigger radius	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Fist of the Heavens	121	pal	0	0	1	7	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	4	0	0	1	0	0	0	0	1	none	0	30	0	0	0	0				0	0	0	0	1	6	2	50	0	8	25	0	1	0	0	0	0	60	holy bolts to release	10	holy bolts per level	0	?	0	?	0	?	0	?	target undead (not unique) is bannished 20%+ 5*(paladin level-monster level)	+10% chance	1	1	0	0	*Check	overlayU, Hand of God	0	0	8	0	0	0	0	0	0	ltng	1500	2000	150	300	450	0	0	0	0		896	64000	
Fanaticism	122	pal	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	aura	sk1	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	1	52	1	8	0	0	1	1	1	0	0	12	radius	0	additional radius per level	10	min% boost	60	max% boost	400	% damage boost	400	% damage bonus per level	aura boosts attack speed - PARTY	faster yet even	1	1	0	0	*Check		400	50	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Conviction	123	pal	1	0	1	6	!bw	xxx	xxx	xxx	xxx	xxx	aura	seq	5	1	1	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	3	56	1	8	0	0	1	1	1	0	0	20	radius	0	additional radius per level	30	% resist reduction	6	% resist reduction per level	40	min % AC reduction	100	max % AC reduction	reduce AC and Resistance of enemies in radius	min 0 resist	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Redemption	124	pal	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	15	3	6	2	54	1	8	1	0	1	1	0	0	0	10	radius	0	additional radius per level	10	min % chance redeem	100	max % chance redeem	250	HP and mana gained	50	HP and mana gained/level	aura check every 2 secs for each dead body, destroy it, give mana and hp to paladin	bigger chance, more gain	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Salvation	125	pal	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	aura	seq	0	1	0	1	0	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	3	58	1	8	0	0	1	1	1	0	0	11	radius	2	additional radius per level	50	min % resist	120	max % resist	0	?	0	?	aura - PARTY	additional radius/effect	1	1	0	0	*Check		0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Bash	126	bar	0	0	1	7	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	1	1	2	0	0	8	2	0	1	0	0	0	0	400	Damage % base	200	Damage % per level	10	Min Damage	10	Min Damager per level	0	?	0	?	<----- Make sure it works for any melee attack (including 2 weapons)	+ (skilllevel*5)% damage	1	1	1	1	*Check	?	200	200	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Sword Mastery	127	bar	0	0	1	0	1hs	2hs	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	1	2	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	+2% to hit/level	1	1	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Axe Mastery	128	bar	0	0	1	0	1hs	2hs	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	2	4	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	+3% max damage/level	1	1	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Mace Mastery	129	bar	0	0	1	0	1hs	2hs	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	3	6	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	+3% min damage/level	1	1	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Howl	130	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	3	1	1	8	1	8	4	0	1	0	0	0	0	2	Velocity/level increase	1	Plev+Slev+n	24	Distance to retreat	5	Distance per level	75	Time to retreat	25	Time per level	all monsters in radius retreat if charlevel+skilllevel > targetlevel	bigger radius, bigger retreat	1	1	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Find Potion	131	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	1	1	0	0	0	0	h2h	0	1	0	0	0	0				0	0	0	0	3	1	3	10	1	8	2	0	1	0	0	0	0	0	min chance to find heart	100	max chance to find heart	40	Chance of finding a mana potion	25	Chance of finding rejuv	0	?	0	?	target a corpse for 5%+3%/skilllevel chance to get heart. Destroys corpse	better chance	1	1	1	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	3000	
Leap	132	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	13	0	1	0	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	1	2	1	12	0	8	2	0	1	0	0	0	0	4	min distance	30	max distance	4	Knockback range	1	knockback range per level	0	?	0	?	jump as far as possible (within max distance) towards target square	longer range	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Double Swing	133	bar	0	0	1	5	1js	1ss	1jt	1st	xxx	xxx	seq	seq	11	0	1	1	1	0	1	1	0	0	0	0	0	0	h2h	1	6	0	0	0	0				0	0	0	0	1	2	3	14	0	8	2	0	1	0	0	0	0	500	Attack rate bonus	0	?	0	?	0	?	0	?	0	?	swing 2 weapons in 1 seq move	-4% speed (faster)	1	1	0	1	*Check	?	150	50	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Pole Arm Mastery	134	bar	0	0	1	0	stf	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	1	16	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	-2% speed/level	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Throwing Mastery	135	bar	0	0	1	0	1hs	1ht	1hs	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	2	18	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	+1 missile velocity/level	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Spear Mastery	136	bar	0	0	1	0	1ht	2ht	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	3	20	1	8	0	0	1	0	1	0	1	0	?	0	?	0	?	0	?	0	?	0	?	PASSIVE skill adds (50% FORMULA)% damage and to hit. 	+.25 range/level	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Taunt	137	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk1	0	0	0	1	1	0	0	0	1	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	1	22	1	8	3	0	1	0	0	0	0	-4	% to hit for target	-4	% to hit/level	-4	% damage for target	-4	% damage/level	0	?	0	?	closest monster will fight until dead at -5% to hit and -5% damage if charlevel+skilllevel > targetlevel	-2% to hit and damage for target	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Shout	138	bar	0	0	1	8	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	2	24	1	8	6	0	1	0	0	0	0	200	% AC bonus for friendlies	20	% AC bonus per level	400	duration	50	duration/level	0	?	0	?	AC bonus to you and party members.	+20 duration	1	1	0	1	Test in multiplayer	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Stun	139	bar	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				0	0	0	0	1	3	2	26	0	8	2	0	1	0	0	0	0	30	Frames the target is stunned	10	additional frames/level	0	?	0	?	0	?	0	?	Target is stunned for 4 frames, even on miss	+2 frames	1	1	0	1	*Check	?	15	5	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Double Throw	140	bar	0	0	1	5	1js	1ss	1jt	1st	xxx	xxx	seq	seq	15	0	1	1	1	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	1	3	3	28	0	8	1	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Throw primary and secondary weapons in one move. Seq coming	-5% speed	1	1	0	1	*Check	?	200	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Increased Stamina	141	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	2	3	1	30	1	8	0	0	1	0	1	0	1	300	% stamina increase	150	% stamina increase per level	0	?	0	?	0	?	0	?	PASSIVE 20%/level bonus to stamina	20% more	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Find Item	142	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	1	1	0	0	0	0	h2h	0	12	0	0	0	0				0	0	0	0	3	3	3	32	1	8	7	0	1	0	0	0	0	5	min chance to find heart	60	max chance to find heart	60	% chance high quality	80	% chance magic item	0	?	0	?	target a corpse for 10%+5%/skilllevel chance to get item. Destroys corpse	better chance	1	1	0	1	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Leap Attack	143	bar	0	0	1	6	!bw	xxx	xxx	xxx	xxx	xxx	seq	seq	14	0	1	0	0	0	1	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	1	4	1	34	0	8	9	0	1	0	0	0	0	4	min distance	300	max distance	1000	Min % damage bonus	300	% damage bonus	40	Knockback range	20	knockback range per level	Leap to target monster (who is frozen in place!) and give it a quick Bash	more damage/range	1	1	0	0	*Check	?	500	150	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Concentrate	144	bar	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				0	0	0	0	1	4	2	36	0	8	2	0	0	0	0	0	0	700	Damage % base	50	Damage % per level	1000	% AC bonus	100	% AC bonus per level	0	?	0	?	Attack is uninteruptible (take damage, but don't interupt)	AC/attack bonus while executing	1	1	0	0	*Check	?	600	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Iron Skin	145	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	3	38	1	8	0	0	1	0	1	0	1	300	% AC bonus	150	% AC bonus per level	0	?	0	?	0	?	0	?	PASSIVE 15% AC bonus	#NAME?	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Battle Cry	146	bar	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	3	4	1	40	1	8	5	0	1	0	0	0	0	300	duration	60	duration/level	-50	% AC bonus	-3	% AC bonus per level	-25	$ damage bonus	-2	% damage bonus per level	all monsters in radius have AC=0 and do -25% damage for duration	bigger radius/longer duration	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Frenzy	147	bar	0	0	1	3	1js	1ss	1jt	1st	xxx	xxx	seq	seq	11	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	24	0	0	0	0				0	0	0	0	1	5	3	42	0	8	3	0	0	0	0	0	0	300	Damage % base	30	Damage % per level	20	min % run speed increase	200	max % run speed increase	0	min % attack speed increase	75	max % attack speed increase	If Frenzy attack hits. Barbarian is 33% faster (attack and velocity) for 2 seconds, cumulative as long as you keep hitting	longer duration, hit bonus	1	1	0	0	*Check	?	100	7	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Increased Speed	148	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	2	5	1	44	1	8	0	0	1	0	1	0	1	5	min % speed increase	55	max % speed increase	0	?	0	?	0	?	0	?	adds to walk and run velocity	more adds	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Battle Orders	149	bar	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	0	0	0	3	5	2	46	1	8	7	0	1	0	0	0	0	750	duration	150	duration/level	30	Base % increase	10	Increase per level	0	?	0	?	Every party member within radius, always hits and for 2X damage (h2h and missiles)  for duration	bigger radius/duration	1	1	0	0	*Check	?	50	10	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Grim Ward	150	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	1	1	0	0	0	0	h2h	0	24	0	0	0	0				0	0	0	0	3	5	3	48	1	8	4	0	1	0	0	0	0	3	radius	1	radius/level	1000	duration	0	duration/level	10	Distance to run	60	Monster scare duration	"Target a corpse and turn it into a ""grim ward"", all monsters with radius turned scaredy cat for duration"	bigger radius/duration	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Whirlwind	151	bar	0	0	1	3	!bw	xxx	xxx	xxx	xxx	xxx	seq	seq	10	0	1	0	0	0	1	0	0	0	0	0	0	0	none	1	30	0	0	0	0				0	0	0	0	1	6	1	50	0	7	8	2	0	0	0	0	0	0	Damage percent per attack	1500	Damage percent per level	5	Attacks per tick	0	?	0	?	0	?	"Barbarian rotates in attack mode (hold contact frame) while travelling to target location, hitting all in path. Uninteruptable and always gets to target, like ""charge"""	faster veloctiy/bonus to hit	1	1	0	0	*Check	?	-600	120	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Berserk	152	bar	0	0	1	4	!bw	xxx	xxx	xxx	xxx	xxx	attack	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	30	0	0	0	0				0	0	0	0	1	6	2	52	0	8	4	0	1	0	0	0	0	1500	Damage % base	150	Damage % per level	25	min vulnerable duration	75	max vulerable duration	0	damage resist bonus	0	?	"(2X mastery curve) hit and damage bonus. Damage is ""Magic-type"". Barbarian has AC=0 and is takes 50% extra damage for duration."	less duration	1	1	0	0	*Check	?	1000	150	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Natural Resistance	153	bar	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	3	54	1	8	0	0	1	0	1	0	1	0	min % resistance bonus	100	max % resistance bonus	0	?	0	?	0	?	0	?	PASSIVE (1/2 mastery curve) bonus to all resistances	curve	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
War Cry	154	bar	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	1	56	1	8	5	1	1	0	0	0	0	15	stun length	15	stun length per level	0	?	0	?	0	?	0	?	all monsters in radius take 20 damage and are stunned for duration	more damage/bigger radius	1	1	0	0	*Check	?	0	0	8	0	200	300	600	700	800		0	0	0	0	0	0	0	0	0		896	64000	
Battle Command	155	bar	0	0	1	9	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	2	58	1	8	15	0	1	0	0	0	0	300	duration	100	duration/level	0	?	0	?	0	?	0	?	add 1 skill level to all party members skills (+10% hit/damage for pets)	bigger radius/duration	1	1	0	0	*Check	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Fire Hit	156		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	1	base damage	5	extra per level	50	duration	50	duration/level	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
UnHolyBolt	157		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
SkeletonRaise	158		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	1	1	1	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MaggotEgg	159		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
ShamanFire	160		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MagottUp	161		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MagottDown	162		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MagottLay	163		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
AndrialSpray	164		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Jump	165		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Swarm Move	166		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Nest	167		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Quick Strike	168		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	1	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
VampireFireball	169		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
VampireFirewall	170		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	0	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
VampireMeteor	171		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	5	radius of explosion	1	radius/level	30	Frames of fire	15	Frames of fire per level	0	?	0	?	giant meteor comes from sky and hits target square 60 frames after cast, immol arrow type	more damage, more radius	1	0	0	0	*Check	lightsource target, meteor missile, immolation explosion	0	0	8	0	0	0	0	0	0	fire	5	10	5	5	5	0	0	0	0			0	
GargoyleTrap	172		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	18	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
SpiderLay	173		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a2	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	30	Slow Duration/Level	75	Duration/Level	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
VampireHeal	174		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
VampireRaise	175		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	1	1	1	1	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Submerge	176		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
FetishAura	177		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	10	Base stat mod	50	Duration/Level	5	Stat Mod/Level	10	Base Range ( + 2/Lvl )	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
FetishInferno	178		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
ZakarumHeal	179		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	15	?	30	?	5	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Emerge	180		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Resurrect	181		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	1	1	1	1	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Bestow	182		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	1	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MissileSkill1	183		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MonTeleport	184		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeLightning	185		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a2	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeBolt	186		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeBlaze	187		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	60	duration/level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeFirewall	188		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeSpike	189		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	4	radius	0	radius per level	25	freeze frames	10	freeze frames per level	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimeIceNova	190		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimePoisonball	191		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PrimePoisonNova	192		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DiabLight	193		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DiabCold	194		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk2	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	200	Frames	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0	mag	10	80	50	50	50	0	0	0	0			0	
DiabFire	195		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
FingerMageSpider	196		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	30	base frames	10	frames per level	24	unshifted damage per frame	0	?	0	?	0	?	A spider comes out, tracks you, hits you, curses you for xx frames	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DiabWall	197		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DiabRun	198		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	22	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	170	330	90	90	90		0	0	0	0	0	0	0	0	0			0	
DiabPrison	199		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk3	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
PoisonBallTrap	200		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	10	20	10	10	10		0	0	0	0	0	0	0	0	0			0	
AndyPoisonBolt	201		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
HireableMissile	202		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DesertTurret	203		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	26	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
ArcaneTower	204		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	27	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MonBlizzard	205		1	1	1	3	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Mosquito	206		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	34	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	2	4	2	2	2		2	4	3	3	3	200	0	0	0			0	
CursedBallTrapRight	207		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk2	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	10	20	5	5	5		0	0	0	0	0	0	0	0	0			0	
CursedBallTrapLeft	208		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk2	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	10	20	5	5	5		0	0	0	0	0	0	0	0	0			0	
MonFrozenArmor	209		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	30	% AC base	5	% AC per level	3600	Duration	300	Duration per level	30	Freeze Frames	3	Freeze Frames per level	?	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0	STATE_FROZENARMOR		0	
MonBoneArmor	210		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	20	damage absorbed	10	additional absorbed/level	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MonBoneSpirit	211		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	15	Search range	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MonCurseCast	212		1	1	1	5	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk2	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	1	1	2	0	1	8	0	0	1	0	0	0	0	3	radius	1	radius per level	300	duration	60	additional duration/level	100	% additional damage taken	0	?	?	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
HellMeteor	213		1	1	1	4	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
RegurgitatorEat	214		1	1	1	2	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	0	0	0	0	0	1	1	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	Regurgitator eats a corpse, causing blood to fly, and enabling his missile attack	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
MonFrenzy	215		1	1	1	3	xxx	xxx	xxx	xxx	xxx	xxx	seq	a2	0	0	0	1	1	0	1	1	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	200	duration	25	duration/level	30	min % speed increase	110	max % speed increase	0	?	0	?	?	?	1	1	0	0	?	?	10	10	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
QueenDeath	216		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	41	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	0	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Scroll of Identify	217		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	0	0	0	14	0	8	0	0	0	1	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	na	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Book of Identify	218		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	0	0	0	14	0	8	0	0	0	1	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	na	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Scroll of Townportal	219		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	0	0	0	18	0	8	0	0	0	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	na	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Book of Townportal	220		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	0	0	0	18	0	8	0	0	0	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	na	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Expansion				0																																																0	0		0									0	?	0	?				0	0	0																									
Raven	221	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	1	1	2	0	1	8	5	1	1	1	0	0	0	0	monster level = your level + this + SkillLevel	20	Max ravens	0	?	0	?	5	Attacks	5	Attacks per level	summon ravens to peck out the eyes of your foes	?	1	0	0	1	?	?	100	15	8	0	20	40	100	100	100		0	0	0	0	0	0	0	0	0		256	1000	
Plague Poppy	222	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	0	1	1	3	2	1	8	8	0	1	1	0	0	0	30	Number of vines	10	vines per level	200	% more hitpoints per level	0	?	0	?	0	?	a type of vine that spreads disease to enemies it contacts	?	1	0	0	1	?	?	0	0	0	0	0	0	0	0	0	pois	120	160	700	1200	1500	100	0	0	0		256	1000	
Wearwolf	223	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	22	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	1	2	10	2	1	1	20	1	8	15	0	0	1	0	0	0	50	% stamina increase	100	% hitpoints increase	0	% min speed increase	100	% max speed increase	0	?	0	?	turns player into a dire wolf	?	1	0	0	1	?	?	100	50	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Shape Shifting	224	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	2	52	0	8	0	0	1	0	0	0	1	1000	Base duration of all forms	500	Bonus duration per level	25	% base hitpoint bonus	25	% hitpoints per level	0	?	0	?	helps shape-changing abilities	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Firestorm	225	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	3	1	1	32	0	8	4	0	1	0	0	0	0	3	Number of missiles	3	Number of missiles per level	0	?	0	?	0	?	0	?	charged bolt like fire missiles	?	1	0	0	1	?	?	0	0	2	0	0	0	0	0	0	fire	30	60	300	400	500	0	0	0	0		256	1000	
Oak Sage	226	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	1	2	0	1	2	1	16	1	8	15	1	1	1	0	0	0	30	% hitpoints more per level	30	% hitpoint bonus per level	250	duration of aura	0	?	0	?	0	?	spirit pet that increases the hitpoints of you and your pets	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Summon Spirit Wolf	227	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	1	2	0	1	2	2	6	1	8	15	0	1	1	0	0	0	50	% feral add to attack	10	% feral attack per level	10	max wolves	70	defense points per level	50	% defense bonus	10	% defense bonus per level	summon a wolf to fight for you	?	1	0	0	1	?	?	750	120	8	0	20	50	100	200	400		0	0	0	0	0	0	0	0	0		384	3000	
Wearbear	228	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	22	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	1	2	10	2	2	3	22	1	8	15	0	1	1	0	0	0	100	% Base bonus damage	100	% bonus damage per level	20	% increase armorclass	10	% armor class per level	200	% Base bonus hitpoints	0	?	turns player into a mammoth bear	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Molten Boulder	229	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	1	none	0	6	0	0	0	0				0	0	0	0	3	2	1	34	0	7	20	1	1	0	0	0	0	8	Explosion Radius	0	?	0	?	0	?	0	?	0	?	huge boulder that trails fire and knocks back enemies	?	1	0	0	1	?	?	0	0	2	0	0	0	0	0	0	fire	100	140	700	900	1100	0	0	0	0		384	3000	
Arctic Blast	230	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	18	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	3	2	3	36	0	4	6	1	1	0	0	0	0	35	base ranged (doubled)	2	level range (doubled)	4	Min Mana to start casting	0	?	0	?	0	?	inferno, only cold	?	1	0	0	1	?	?	0	0	2	0	0	0	0	0	0	cold	210	400	1600	1700	1800	100	15	15	15		384	3000	
Cycle of Life	231	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	1	2	0	1	3	3	8	1	8	10	0	1	1	0	0	0	10	Radius	0	Life steal moved -->	20	% more hitpoints per level	0	?	3	min % life steal	24	max % life steal	a type of vine that eats corpses and gives you health	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Feral Rage	232	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				1	0	0	0	2	3	1	54	0	8	3	0	1	0	0	0	0	500	duration	5	% life steal per hit	10	Min Speed boost	80	Max Speed boost	50	% damage increase	50	% damage increase per level	as a werewolf, work up a rage which increases speed and life stealing	?	1	0	0	1	?	?	200	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Maul	233	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				2	0	0	0	2	3	3	56	0	8	3	0	1	0	0	0	0	2	Levels per charge	3	Min charge	200	damage per charge	500	duration	10	min stun duration	100	max stun duration	as a werebear, work up a rage which increases damage and stun length	?	1	0	0	1	?	?	200	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Eruption	234	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	1	0	0	1	none	0	12	0	0	0	0				0	0	0	0	3	3	1	38	1	8	15	0	1	0	0	0	0	7	radius	3	Missile delay	0	Change duration in Missiles.xls	0	?	0	?	0	?	fiery cracks in the ground over an area	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0	fire	150	250	600	1200	1600	0	0	0	0		512	8000	
Cyclone Armor	235	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	3	3	3	40	1	8	5	1	1	1	0	0	0	200	damage absorbed	60	additional absorbed/level	0	?	0	?	0	?	0	?	wind shield deflects missiles	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Heart of Wolverine	236	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	1	2	0	1	4	1	10	1	8	20	1	1	1	0	0	0	20	bonus hitpoints per level	5	Bonus Level	30	% attack rating bonus	15	% attack rating bonus per lvl	30	% damage increase	15	% damage increase per level	spirit pet that adds to attack rating of party within a radius	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Summon Fenris	237	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	1	2	0	1	4	2	12	1	8	20	0	1	1	0	0	0	50	% feral hitpoints	100	% feral hitpoints per level	6	max fenri	500	rage duration	100	% damage with rage	4	defense points per level	summon a wolf to fight for you	?	1	0	0	1	?	?	1500	80	8	0	70	120	200	300	600		0	0	0	0	0	0	0	0	0		640	16000	
Rabies	238	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk3	sk3	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				1	0	0	0	2	4	1	24	0	8	10	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	as a dire wolf, bite causes disease	?	1	0	0	1	?	?	50	7	3	0	0	0	0	0	0	pois	60	140	400	500	600	100	0	0	0		640	16000	
Fire Claws	239	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a2	seq	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				1	2	0	0	2	4	2	26	0	8	4	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	as a bear, inflicts a fiery mauling attack	?	1	0	0	1	?	?	500	150	8	8	0	0	0	0	0	fire	150	200	800	1200	2000	0	0	0	0		640	16000	
Twister	240	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	1	none	0	18	0	0	0	0				0	0	0	0	3	4	2	42	0	8	7	0	1	0	0	0	0	6	Number of twisters	25	Frames the target is stunned	0	?	0	?	0	?	0	?	wtwisters that wander aimlessly, enemies are carried along with it.	?	1	0	0	1	?	?	0	0	7	0	120	160	400	700	900		0	0	0	0	0	0	0	0	0		640	16000	
Vines	241	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				0	1	2	0	1	5	3	14	1	8	14	1	1	1	0	0	0	3	Number of vines	1	vines per level	20	% more hitpoints per level	0	Mana steal moved -->	1	min % mana steal	16	max % mana steal	vine entity spreads parts of itself underneath enemies to slow them	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Hunger	242	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk3	sk3	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	24	0	0	0	0				1	2	0	0	2	5	2	58	0	8	3	0	1	0	0	0	0	50	min % life steal	200	max % life steal	50	min % mana steal	200	max % mana steal	-75	% damage penalty	0	?	life/mana stealing bite attack	?	1	0	0	1	?	?	500	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Shock Wave	243	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	24	0	0	0	0				2	0	0	0	2	5	3	28	0	8	7	0	1	0	0	0	0	40	stun length	15	stun length per level	0	?	0	?	0	?	0	?	as a mammoth bear, slams ground to create a nova-like shockwave	?	1	0	0	1	?	?	0	0	8	0	100	200	300	500	700		0	0	0	0	0	0	0	0	0		768	32000	
Volcano	244	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	1	0	0	1	none	0	24	0	0	0	0				0	0	0	0	3	5	1	44	1	8	25	0	1	0	0	0	0	6	debris range	1	delay between debris	0	?	0	?	0	?	0	?	ground opens up and boulders spew	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0	fire	150	200	400	800	1200	0	0	0	0		768	32000	
Tornado	245	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	1	none	0	24	0	0	0	0				0	0	0	0	3	5	2	46	0	8	10	0	1	0	0	0	0	5	Frame delay between damage	3	Radius of damage	0	?	0	?	0	?	0	?	a big twister that travels in a straighter line	?	1	0	0	1	?	?	0	0	8	0	250	350	800	1400	2000		0	0	0	0	0	0	0	0	0		768	32000	
Spirit of Barbs	246	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	1	2	0	1	6	1	4	1	8	25	1	1	1	0	0	0	20	% hitpoints more per level	0	Bonus Level	60	% thorns damage back	30	% thorns damage back per level	3	% damage bounced back vs player	1	% additional bounce back/level vs player	spirit pet that adds to damage done by party within radius	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Summon Grizzly	247	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	1	2	0	1	6	2	18	1	8	40	0	1	1	0	0	0	50	% feral add to damage	25	% feral damage per level	0	?	0	?	0	?	0	?	summons a bear to fight for you.	?	1	0	0	1	?	?	3000	0	8	0	300	600	1000	1500	2000		0	0	0	0	0	0	0	0	0		896	64000	
Fury	248	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	1	1	0	0	1	0	0	0	0	0	0	h2h	0	30	0	0	0	0				1	0	0	0	2	6	1	30	0	8	4	0	1	0	0	0	0	0	?	100	% frame rollback	100	% damage percent	25	damage % per level	2	Targets	5	Max targets	as a dire wolf, attacks multiple times on one or adjacent targets	?	1	0	0	1	?	?	50	7	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Armageddon	249	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	1	50	1	8	35	0	1	0	0	0	0	250	base duration	25	duration per level	8	radius to drop meteors	2	frame delay between rocks	0	?	0	?	combination of volcano, eruption and hurricane	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0	fire	250	750	1500	2000	2500	0	0	0	0		896	64000	
Hurricane	250	dru	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	3	6	2	48	1	8	30	0	1	0	0	0	0	250	base duration	25	duration per level	8	radius	20	frames per hit search	0	?	0	?	massive windstorm that damages all enemies on screen over time	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0	cold	250	500	250	500	750	100	0	0	0		896	64000	
Fire Trauma	251	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	1	1	2	0	0	5	24	1	1	0	0	0	0	0	Range in missile spreadsheet	0	?	0	?	0	?	0	?	0	?	Throws several fire spikes on the ground	?	1	0	0	1	?	exploding, sound	0	0	7	0	0	0	0	0	0	fire	60	80	400	800	1000	0	0	0	0		256	1000	
Claw Mastery	252	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	1	0	0	0	0				0	0	0	0	2	1	2	20	0	8	0	0	1	0	0	0	1	80	Attack rating bonus percent	40	Percent attack rating per level	100	% damage percent	50	damage % per level	0	?	0	?	passive skill increases attack rating by percent	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Psychic Hammer	253	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	4	1	0	1	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	2	1	3	22	1	6	16	1	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	knock back and injure target with psychic power	?	1	0	0	1	?	target overlay, player overlay, sound	0	0	7	0	40	100	200	300	400		0	0	0	0	0	0	0	0	0		256	1000	
Tiger Strike	254	ass	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	a2	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	3	1	2	40	0	8	1	0	1	0	0	0	0	1000	% Damage bonus	200	% damage per level	2250	duration of all progressive skills	500	tohit bonus for each charge-up	0	?	0	?	raises HTH damage	?	1	0	0	1	?	player anim	40	10	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Dragon Talon	255	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	kick	a1	19	0	0	1	0	0	1	1	0	0	0	0	0	0	h2h	1	1	0	0	0	0				0	0	0	0	3	1	3	42	0	8	6	0	1	0	0	1	0	0	Percent damage	70	percent damage per level	0	?	0	?	0	?	0	?	kick with knockback	?	1	0	0	1	?	target overlay	400	120	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		256	1000	
Shock Field	256	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	1	2	1	2	0	8	6	1	1	0	0	0	0	50	Number of missiles	4	Levels per missile	0	?	0	?	0	?	0	?	creates an electric field that remains for a period of time	?	1	0	0	1	?	missile graphic	0	0	7	0	0	0	0	0	0	ltng	1	240	400	1000	1400	0	0	0	0		384	3000	
Blade Sentinel	257	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	6	0	0	0	0				0	0	0	0	1	2	3	4	0	8	7	0	1	0	0	0	0	100	duration	0	duration per level	50	Total number assassin traps	30	Total number pet traps	0	?	0	?	A mechanical device that roams. Proximity detonates it to do explosive damage.	?	1	0	0	1	?	missile graphic, explosion	0	0	8	0	60	100	300	400	500		0	0	0	0	0	0	0	0	0		384	3000	
Quickness	258	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	6	0	0	0	0				0	0	0	0	2	2	1	36	1	8	10	0	1	1	0	0	0	15	% min increased walk speed	110	% max increased walk speed	15	min % increased attack speed	100	max % increased attack speed	3000	duration	3000	duration per level	raises attack speed for a ll physical attacks	?	1	0	0	1	?	cast overlay	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Fists of Fire	259	ass	0	0	1	0	hth	ht1	ht2	xxx	xxx	xxx	seq	seq	16	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	6	0	0	0	0				0	0	0	0	3	2	1	44	0	8	2	0	1	0	0	0	0	5	Radius of explosion	5	Radius of firewall fragments	0	?	0	?	0	?	0	?	2 handed attack for HTH	?	1	0	0	1	?	player anim	50	10	8	8	0	0	0	0	0	fire	60	100	500	1000	2000	0	0	0	0		384	3000	
Dragon Claw	260	ass	0	0	1	0	ht2	xxx	xxx	xxx	xxx	xxx	seq	seq	16	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	6	0	0	0	0				0	0	0	0	3	2	3	46	0	8	2	0	1	0	0	1	0	500	% Damage bonus	500	% damage per level	0	?	0	?	0	?	0	?	?	?	1	0	0	1	?	player anim	500	100	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		384	3000	
Charged Bolt Sentry	261	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	4	0	0	0	0	0	0	0	0	range	0	12	0	0	0	0				0	0	0	0	1	3	1	6	1	8	26	0	1	0	0	0	0	50	Shots fired	0	?	2	Bolts to send out	2	Bolts to send out per level	0	?	0	?	a trap that emits charged bolts at passing enemies	?	1	0	0	1	?	generator, missile	0	0	7	0	0	0	0	0	0	ltng	1	280	1500	2000	3000	0	0	0	0		512	8000	
Wake of Fire Sentry	262	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	4	0	0	0	0	0	0	0	0	range	0	12	0	0	0	0				0	0	0	0	1	3	2	8	1	8	26	0	1	0	0	0	0	50	Shots fired	0	?	0	?	0	?	0	?	0	?	a trap that sprays fire spikes over a wide area over time	?	1	0	0	1	?	generator, sound	0	0	8	0	0	0	0	0	0	fire	50	100	1000	1500	2000	0	0	0	0		512	8000	
Weapon Block	263	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	range	0	12	0	0	0	0				0	0	0	0	2	3	2	26	1	8	0	0	1	0	0	0	1	20	min % dodge	80	max % dodge	0	?	0	?	0	?	0	?	gives a chance to stun on all attacks	?	1	0	0	1	?	cloud, sound	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Cloak of Shadows	264	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	12	0	0	0	0				0	0	0	0	2	3	3	24	1	8	13	0	1	0	0	0	0	30	min radius of effect	30	max radius of effect	2000	duration	0	Duration per level	25	Defense decrease min	85	Defense decrease max	Enemies blinded and more succeptable to damage	?	1	0	0	1	?	player overlay	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Cobra Strike	265	ass	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	a2	0	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	12	0	0	0	0				0	0	0	0	3	3	2	50	0	8	2	0	1	0	0	0	0	20	Base percent life steal	10	Percent life steal per level	0	?	0	?	0	?	0	?	Hit the target HTH to leech some of it's life into yours	?	1	0	0	1	?	target cursor	600	150	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		512	8000	
Blade Fury	266	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	23	0	0	0	0	0	0	0	0	0	0	0	0	0	range	0	18	0	0	0	0				0	0	0	0	1	4	3	10	0	3	4	1	1	0	0	0	0	0	Don't Use, missile range mod	0	Don't Use, missile range mod	3	Min Mana to start casting	1	Frame delay between blades	0	?	0	?	a spinning blade device that goes before the player	?	1	0	0	1	?	genarator, missile	0	0	8	0	80	100	300	500	800		0	0	0	0	0	0	0	0	0		640	16000	
Fade	267	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	1	30	1	8	10	0	1	1	0	0	0	10	min Elemental resistance	75	max elemental resist	40	min curse length reduction	90	max curse length reduction	3000	duration	300	Duration per level	raises all resistance for a time	?	1	0	0	1	?	missile	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Shadow Warrior	268	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	4	0	0	0	0	0	0	0	0	none	0	18	0	0	0	0				0	0	0	0	2	4	2	38	1	8	27	2	1	1	0	0	0	120	Pluse % HP per level	150	Plus % To Hit per level	120	Plus % AC per level	0	?	0	?	20	item quality per level	creates a powerful shadow warrior to fight with you	?	1	0	0	1	?	cloud, sound	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Claws of Thunder	269	ass	0	0	1	0	hth	ht1	ht2	xxx	xxx	xxx	seq	seq	16	0	0	1	1	0	0	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				0	0	0	0	3	4	1	58	0	8	4	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	summon the spirit of the tiger	?	1	0	0	1	?	target overlay	800	150	8	8	0	0	0	0	0	ltng	10	800	1000	2000	3000	0	0	0	0		640	16000	
Dragon Tail	270	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	kick	a1	0	0	0	1	1	0	0	1	0	0	0	0	0	0	h2h	1	18	0	0	0	0				0	0	0	0	3	4	3	48	0	8	10	0	1	0	0	1	0	500	Percent area damage min	100	percent area damage per level	8	Radius	-40	Attack rate penalty	0	?	0	?	summersaults to a random nearby empty location	?	1	0	0	1	?	player anim	400	70	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		640	16000	
Lightning Sentry	271	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	4	0	0	0	0	0	0	0	0	range	0	24	0	0	0	0				0	0	0	0	1	5	1	12	1	8	40	0	1	0	0	0	0	100	Shots fired	0	?	0	?	0	?	0	?	0	?	a trap that shoots lightning at passing enemies	?	1	0	0	1	?	generator, missile	0	0	8	0	0	0	0	0	0	ltng	1	400	2500	3500	5000	0	0	0	0		768	32000	
Inferno Sentry	272	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	4	0	0	0	0	0	0	0	0	range	0	24	0	0	0	0				0	0	0	0	1	5	2	14	1	8	40	0	1	0	0	0	0	100	Shots fired	0	?	0	?	0	?	0	?	0	?	sprays inferno at passing targets	?	1	0	0	1	?	missile	0	0	4	0	0	0	0	0	0	fire	200	500	9000	11000	14000	0	0	0	0		768	32000	
Mind Blast	273	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	1	0	0	0	0	0	0	range	0	24	0	0	0	0				0	0	0	0	2	5	3	34	1	8	15	0	1	0	0	0	0	500	length of stun	50	additional lengh of stun	150	conversion length min	100	conversion length random range	15	chance for conversion	50	max chance for conversion	instant blast at the taret spot.  The longer it is charged up the more powerful the blast.	?	1	0	0	1	?	target explosion, player overlay	0	0	8	0	100	200	200	500	800		0	0	0	0	0	0	0	0	0		768	32000	
Blades of Ice	274	ass	0	0	1	0	hth	ht1	ht2	xxx	xxx	xxx	seq	seq	16	0	0	1	1	0	1	1	0	0	0	0	0	0	h2h	1	24	0	0	0	0				0	0	0	0	3	5	1	52	0	8	3	0	1	0	0	0	0	5	Second level radius	6	Third level radius	0	?	0	?	0	?	0	?	Chance of blocking with a HTH armed left hand	?	1	0	0	1	?	player anim	700	100	8	8	0	0	0	0	0	cold	150	350	800	1000	2000	100	10	10	10		768	32000	
Dragon Flight	275	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	21	0	0	1	0	0	0	0	1	0	0	0	0	0	range	1	24	0	0	0	0				0	0	0	0	3	5	3	54	0	8	15	0	1	0	0	0	0	1000	% Damage bonus	250	% damage per level	0	?	0	?	0	?	0	?	summersaults through the air and lands to do kick damage	?	1	0	0	1	?	sequence	1000	200	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		768	32000	
Death Sentry	276	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	4	0	0	0	0	0	0	0	0	range	0	30	0	0	0	0				0	0	0	0	1	6	1	16	1	8	40	0	1	0	0	0	0	50	Shots fired	0	?	0	?	0	?	0	?	0	?	zaps corpses with a corpse explode	?	1	0	0	1	?	missile, missile fire clouds	0	0	8	0	0	0	0	0	0	ltng	200	300	2000	2500	4000	0	0	0	0		896	64000	
Blade Shield	277	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	1	6	3	18	1	8	27	2	1	1	0	0	0	500	duration	100	duration per level	10	frame delay between attacks	6	radius to attack in	0	?	0	?	an armor of blades that slice at enemies that get too close.	?	1	0	0	1	?	?	0	0	8	0	10	300	500	600	700		0	0	0	0	0	0	0	0	0		896	64000	
Venom	278	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	1	28	1	8	15	0	1	1	0	0	0	3000	duration	100	duration per level	0	?	0	?	0	?	0	?	unknown	?	1	0	0	1	?	player overlay	0	0	4	0	0	0	0	0	0	pois	2400	5000	8000	12000	16000	500	0	0	0		896	64000	
Shadow Master	279	ass	0	0	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	cast	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	30	0	0	0	0				0	0	0	0	2	6	2	32	1	8	40	0	1	1	0	0	0	150	Pluse % HP per level	150	Plus % To Hit per level	50	Min % resist all	800	Max % resist all	0	?	30	item quality per level	?	?	1	0	0	1	?	cloud, sound	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Royal Strike	280	ass	0	0	1	0	!bw	xxx	xxx	xxx	xxx	xxx	attack	a2	0	0	0	1	1	0	0	1	0	0	0	0	0	0	h2h	1	30	0	0	0	0				0	0	0	0	3	6	2	56	0	8	4	0	1	0	0	0	0	80	radius of jump to next target	6	radius of meteor explosion	300	Frames of fire	150	Frames of fire per level	160	chaos ice bolts	0	?	Hit the target HTH to leech some of it's life into yours	?	1	0	0	1	?	target cursor	700	150	8	8	0	0	0	0	0		0	0	0	0	0	0	0	0	0		896	64000	
Wake Of Destruction Sentry	281		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	6	Number of missiles	2	Number of missiles per level	0	?	2	Min Range	0	?	0	?	Monster created by Drop Spike Generator uses this skill	more spikes, lasts longer	1	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Imp Inferno	282		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	cast	6	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	30	base ranged (doubled)	3	level range (doubled)	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	4	0	0	0	0	0	0	fire	12	25	10	10	10	0	0	0	0			0	
Imp Fireball	283		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	fires fireballs and it will explode, okayI dont really care	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Baal Taunt	284		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	45	Delay in poison clouds	3	Delay in lightning 	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Baal Corpse Explode	285		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk3	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	1	% of base monster HP min damage	1	% of base monster HP max damage	6	radius (half squares) for damage	1	additional radius/level (half squares) for damage	40	Radius of search for corpses	0	?	targeted corpse explodes doing damage to all in radius and destroying remains	bigger radius	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Baal Monster Spawn	286		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk3	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Catapult Charged Ball	287		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	4	Charged bolts per level	0	?	0	?	0	?	0	?	0	?	Launches a lightning ball that creates charged bolts	More bolts	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Catapult Spike Ball	288		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	20	Spikes to launch	5	Spikes per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Suck Blood	289		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	25	Percent life to boss	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	1	3	0	0	0		0	0	0	0	0	0	0	0	0			0	
Cry Help	290		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	0	0	0	0	0	100	Time for minions to attack target	20	Time per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Healing Vortex	291		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	10	20	5	5	5		0	0	0	0	0	0	0	0	0			0	
Teleport 2	292		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Self-resurrect	293		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Vine Attack	294		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	4	Vines launched	1	vines per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Overseer Whip	295		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	65	Chance Bloodlust	250	Bloodlust duration	80	Velocity change	80	Speed change	50	Armor change	100	Damage change	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Barbs Aura	296		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	1	0	0	30	Radius	0	radius per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Wolverine Aura	297		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	1	0	0	30	Radius	0	radius per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Oak Sage Aura	298		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	1	0	0	30	Radius	0	radius per level	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Imp Fire Missile	299		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Impregnate	300		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk1	sk1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Siege Beast Stomp	301		0	0	0	0	xxx	xxx	xxx	xxx	xxx	xxx	a2	a2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	8	screen shake magnitude	5	screen shake bulid	20	screen shake duration	15	screen shake fade	25	radius of effect	0	?	Siege beast stomps and hurts stuff	no levels	1	0	0	0	?	?	0	0	8	0	20	60	10	10	10		0	0	0	0	0	0	0	0	0			0	
MinionSpawner	302		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
CatapultBlizzard	303		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
CatapultPlague	304		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
CatapultMeteor	305		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	5	radius of explosion	0	?	0	?	0	?	0	?	0	?	?	?	0	0	1	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
BoltSentry	306		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	Refer to skill Charged Bolt Sentry	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
CorpseCycler	307		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	sk1	0	0	0	1	1	0	0	0	0	1	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
DeathMaul	308		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	1	0	1	?	?	0	0	8	0	10	20	4	4	4		0	0	0	0	0	0	0	0	0			0	
Defense Curse	309		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk2	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	3	radius	1	radius per level	200	duration	75	additional duration/level	-50	% defense change	-5	%defense per level	?	?	1	1	0	1	?	?	0	0	8	0	10	20	4	4	4		0	0	0	0	0	0	0	0	0			0	
Blood Mana	310		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	cast	sk2	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	3	radius	1	radius per level	200	duration	75	additional duration/level	40	Max hitpoints to remove curse	0	?	?	?	1	1	0	1	?	?	0	0	8	0	10	20	4	4	4		0	0	0	0	0	0	0	0	0			0	
inferno sentry	311		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	40	range times two	0	0	0	0	0	0	0	0	0	?	?	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
death sentry	312		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	1	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	40	% of base monster HP min damage	80	% of base monster HP max damage	10	radius (half squares)	1	additional radius/level (half squares)	0	0	0	?	?	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
sentry lightning	313		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	10	minimum damage	20	max damage	4	increase in dam/level (min & max)	0	?	0	?	0	?	?	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
fenris rage	314		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	1	0	0	0	0	0	1	0	0	0	1	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	1	0	0	1	?	?	0	0	8	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Baal Tentacle	315		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk2	sk2	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	0	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0			0	
Baal Nova	316		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	sk3	sk3	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0	fire	50	75	12	24	32	0	0	0	0			0	
Baal Inferno	317		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	seq	seq	0	0	0	1	0	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	75	base ranged (doubled)	5	level range (doubled)	1	Bolts to send out	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0	mag	64	96	32	32	32	0	0	0	0			0	
Baal Cold Missiles	318		1	1	1	0	xxx	xxx	xxx	xxx	xxx	xxx	a1	a1	0	0	0	1	1	0	0	0	0	0	0	0	0	0	none	0	1	0	0	0	0				0	0	0	0	0	0	0	0	0	8	0	0	1	0	0	0	0	0	?	0	?	0	?	0	?	0	?	0	?	?	?	0	0	0	0	?	?	0	0	8	0	0	0	0	0	0	cold	20	40	8	9	13	200	50	50	50	STATE_NONE		0	
