[modules]
AutoGoldPickup=1
Autosort=0
DamageDisplay=0
ItemMover=1
LootFilter=0
IdentifyOnPickup=0
SmallPatches=1

[AutoGoldPickup]
Font=2
Color=7
;float text in milliseconds
DisplayTime=2500
PosX=800
PosY=757
;sub this value from PosX in lower resolution 
;( for example 1280 - 1024 == 256 / 2 == 128 for same place ) 
SubPosX=130
;sub this value from PosY in lower resolution
SubPosY=0
;maximum distance for gold pickup
PickupDistance=8

[DamageDisplay]
EnemyDamageFont=0
PlayerDamageFont=1
PlayerDamagePosx = 70
PlayerDamagePosy = 660
;float text in milliseconds
DisplayTime=1000

; Fonts 
; UI_FONT_8 = 0,
; UI_FONT_16 = 1,
; UI_FONT_30 = 2,
; UI_FONT_42 = 3,
; UI_FONT_FORMAL10 = 4,
; UI_FONT_FORMAL12 = 5,
; UI_FONT_6 = 6,
; UI_FONT_24 = 7,
; UI_FONT_FORMAL11 = 8,
; UI_FONT_EXOCET10 = 9,
; UI_FONT_RIDICULOUS = 10,
; UI_FONT_EXOCET8 = 11,
; UI_FONT_REALLYTHELASTSUCKER = 12,
; UI_FONT_INGAMECHAT = 13

; Colors
; UI_COLOR_WHITE = 0
; UI_COLOR_RED = 1
; UI_COLOR_LIGHT_GREEN = 2
; UI_COLOR_BLUE = 3
; UI_COLOR_DARK_GOLD = 4
; UI_COLOR_GREY = 5
; UI_COLOR_BLACK = 6
; UI_COLOR_GOLD = 7
; UI_COLOR_ORANGE = 8
; UI_COLOR_YELLOW = 9
; UI_COLOR_DARK_GREEN = 10
; UI_COLOR_PURPLE = 11,
; UI_COLOR_GREEN = 12,
; UI_COLOR_WHITE2 = 13,
; UI_COLOR_BLACK2 = 14,
; UI_COLOR_DARK_WHITE = 15,
; UI_COLOR_LIGHT_GREY = 16,