code	*done	set1	val1	func1	stat1	set2	val2	func2	stat2	set3	val3	func3	stat3	set4	val4	func4	stat4	set5	val5	func5	stat5	set6	val6	func6	stat6	set7	val7	func7	stat7	*desc	*param	*min	*max	*notes	*eol
ac	1			1	armorclass																													none	0
ac-miss	0			1	armorclass_vs_missile																													none	0
ac-hth	0			1	armorclass_vs_hth																													none	0
red-dmg	1			1	normal_damage_reduction																													none	0
red-dmg%	1			1	damageresist																													none	0
ac%	1			2	item_armor_percent																													none	0
red-mag	1			1	magic_damage_reduction																													none	0
str	1			1	strength																													none	0
dex	1			1	dexterity																													none	0
vit	1			1	vitality																													none	0
enr	1			1	energy																													none	0
mana	1			1	maxmana																													none	0
mana%	1			1	item_maxmana_percent																													none	0
hp	1			1	maxhp																													none	0
hp%	1			1	item_maxhp_percent																													none	0
att	1			1	tohit																													none	0
block	1			1	toblock																													none	0
cold-min	1			1	coldmindam																													none	0
cold-max	1			1	coldmaxdam																													none	0
cold-len	1			1	coldlength																													none	0
fire-min	1			1	firemindam																													none	0
fire-max	1			1	firemaxdam																													none	0
ltng-min	1			1	lightmindam																													none	0
ltng-max	1			1	lightmaxdam																													none	0
pois-min	1			1	poisonmindam																													none	0
pois-max	1			1	poisonmaxdam																													none	0
pois-len	1			1	poisonlength																													none	0
dmg-min	1			5																														none	0
dmg-max	1			6																														none	0
dmg%	1			7																														none	0
dmg-to-mana	1			1	item_damagetomana																													none	0
res-fire	1			1	fireresist																													none	0
res-fire-max	1			1	maxfireresist																													none	0
res-ltng	1			1	lightresist																													none	0
res-ltng-max	1			1	maxlightresist																													none	0
res-cold	1			1	coldresist																													none	0
res-cold-max	1			1	maxcoldresist																													none	0
res-mag	1			1	magicresist																													none	0
res-mag-max	1			1	maxmagicresist																													none	0
res-pois	1			1	poisonresist																													none	0
res-pois-max	1			1	maxpoisonresist																													none	0
res-all	1			1	fireresist			3	lightresist			3	coldresist			3	poisonresist			3	magicresist													none	0
res-all-max	1			1	maxfireresist			3	maxlightresist			3	maxcoldresist			3	maxpoisonresist			3	maxmagicresist													none	0
abs-fire%	1			1	item_absorbfire_percent																													none	0
abs-fire	1			1	item_absorbfire																													none	0
abs-ltng%	1			1	item_absorblight_percent																													none	0
abs-ltng	1			1	item_absorblight																													none	0
abs-mag%	1			1	item_absorbmagic_percent																													none	0
abs-mag	1			1	item_absorbmagic																													none	0
abs-cold%	1			1	item_absorbcold_percent																													none	0
abs-cold	1			1	item_absorbcold																													none	0
dur	1			1	maxdurability																													none	0
dur%	1			13	item_maxdurability_percent																													none	0
regen	1			1	hpregen																													none	0
thorns	1			1	item_attackertakesdamage																													none	0
swing1	1			8	item_fasterattackrate																													none	0
swing2	1			8	item_fasterattackrate																													none	0
swing3	1			8	item_fasterattackrate																													none	0
gold%	1			1	item_goldbonus																													none	0
mag%	1			1	item_magicbonus																													none	0
knock	1			1	item_knockback																													none	0
regen-stam	1			1	staminarecoverybonus																													none	0
regen-mana	1			1	manarecoverybonus																													none	0
stam	1			1	maxstamina																													none	0
time	1			1	item_timeduration																													none	0
manasteal	1			1	manadrainmindam																													none	0
lifesteal	1			1	lifedrainmindam																													none	0
ama	1		0	21	item_addclassskills																													none	0
pal	1		3	21	item_addclassskills																													none	0
nec	1		2	21	item_addclassskills																													none	0
sor	1		1	21	item_addclassskills																													none	0
bar	1		4	21	item_addclassskills																													none	0
herb	1			1	item_doubleherbduration																													none	0
light	1			1	item_lightradius																													none	0
color	1	1		1	item_lightcolor																													none	0
ease	1			1	item_req_percent																													none	0
ease-string	1			1	item_req_string																													none	0
move1	1			8	item_fastermovevelocity																													none	0
move2	1			8	item_fastermovevelocity																													none	0
move3	1			8	item_fastermovevelocity																													none	0
balance1	1			8	item_fastergethitrate																													none	0
balance2	1			8	item_fastergethitrate																													none	0
balance3	1			8	item_fastergethitrate																													none	0
block1	1			8	item_fasterblockrate																													none	0
block2	1			8	item_fasterblockrate																													none	0
block3	1			8	item_fasterblockrate																													none	0
cast1	1			8	item_fastercastrate																													none	0
cast2	1			8	item_fastercastrate																													none	0
cast3	1			8	item_fastercastrate																													none	0
res-pois-len	1			1	item_poisonlengthresist																													none	0
dmg	1			1	item_normaldamage																													none	0
howl	1			1	item_howl																													none	0
stupidity	1			1	item_stupidity																													none	0
ignore-ac	1			1	item_ignoretargetac																													none	0
reduce-ac	1			1	item_fractionaltargetac																													none	0
noheal	1			1	item_preventheal																													none	0
half-freeze	1			1	item_halffreezeduration																													none	0
att%	1			1	item_tohit_percent																													none	0
dmg-ac	1			1	item_damagetargetac																													none	0
dmg-demon	0			1	item_demondamage_percent																													none	0
dmg-undead	0			1	item_undeaddamage_percent																													none	0
att-demon	0			1	item_demon_tohit																													none	0
att-undead	0			1	item_undead_tohit																													none	0
throw	1			1	item_throwable																													none	0
fireskill	1		1	21	item_elemskill																													none	0
allskills	1			1	item_allskills																													none	0
light-thorns	1			1	item_attackertakeslightdamage																													none	0
freeze	1			1	item_freeze																										chance in 128	length in frames		none	0
openwounds	1			1	item_openwounds																													none	0
crush	1			1	item_crushingblow																													none	0
kick	1			1	item_kickdamage																													none	0
mana-kill	1			1	item_manaafterkill																													none	0
demon-heal	1			1	item_healafterdemonkill																													none	0
bloody	1			1	item_extrablood																													none	0
deadly	1			1	item_deadlystrike																													none	0
slow	1			1	item_slow																													none	0
nofreeze	1			1	item_cannotbefrozen																													none	0
stamdrain	1			1	item_staminadrainpct																													none	0
reanimate	1			24	item_reanimate																													none	0
pierce	1			1	item_pierce																													none	0
magicarrow	1			1	item_magicarrow																													none	0
explosivearrow	1			1	item_explosivearrow																													none	0
Expansion																																			
dru	1		5	21	item_addclassskills																									All Druid Skills				none	0
ass	1		6	21	item_addclassskills																									All Assassin Skills				none	0
skill	1			22	item_singleskill																													none	0
skilltab	1			10	item_addskill_tab																													none	0
aura	1			22	item_aura																													none	0
att-skill	1			11	item_skillonattack																									Proc Skill on Swing	Skill #	% Chance	Level	none	0
hit-skill	1			11	item_skillonhit																									Proc Skill on Hit	Skill #	% Chance	Level	none	0
gethit-skill	1			11	item_skillongethit																									Proc Skill on Get Hit	Skill #	% Chance	Level	none	0
gembonus																														Increase chance of finding Gems				none	0
regen-dur																																		none	0
fire-fx																																		none	0
ltng-fx																																		none	0
sock	1			14	item_numsockets																													none	0
dmg-fire	1			15	firemindam			16	firemaxdam																					Fire Damage		Min	Max	none	0
dmg-ltng	1			15	lightmindam			16	lightmaxdam																					Lightning Damage		Min	Max	none	0
dmg-mag	1			15	magicmindam			16	magicmaxdam																					Magic Damge		Min	Max	none	0
dmg-cold	1			15	coldmindam			16	coldmaxdam			17	coldlength																	Cold Damage	Length (Frames)	Min	Max	none	0
dmg-pois	1			15	poisonmindam			16	poisonmaxdam			17	poisonlength																	Poison Damage	Length (Frames)	Min	Max	none	0
dmg-throw	1			15	item_throw_mindamage			16	item_throw_maxdamage																					Throwing Damage		Min	Max	none	0
dmg-norm	1			15	mindamage			16	maxdamage																					Normal Damage Modifier		Min	Max	none	0
ac/lvl	1			17	item_armor_perlevel																									AC per Player Level	ac/lvl (8ths)			none	0
ac%/lvl	1			17	item_armorpercent_perlevel																									AC% per Player Level	ac%/lvl (8ths)			none	0
hp/lvl	1			17	item_hp_perlevel																									HP per Player Level	hp/lvl (8ths)			none	0
mana/lvl	1			17	item_mana_perlevel																									Mana per Player Level	(8ths)			none	0
dmg/lvl	1			17	item_mindamage_perlevel			17	item_maxdamage_perlevel																					Max Damage per Player Level	(8ths)			none	0
dmg%/lvl	1			17	item_mindamage_percent_perlevel			17	item_maxdamage_percent_perlevel																					Max Damage % per Player Level	(8ths)			none	0
str/lvl	1			17	item_strength_perlevel																									Strength per Player Level	(8ths)			none	0
dex/lvl	1			17	item_dexterity_perlevel																									Dexterity per Player Level	(8ths)			none	0
enr/lvl	1			17	item_energy_perlevel																									Energy per Player Level	(8ths)			none	0
vit/lvl	1			17	item_vitality_perlevel																									Vitality per Player Level	(8ths)			none	0
att/lvl	1			17	item_tohit_perlevel																									Attack per Player Level	att/lvl (1)			none	0
att%/lvl	1			17	item_tohitpercent_perlevel																									Attack% per Player Level	att%/lvl (8ths)			none	0
dmg-cold/lvl	1			17	item_cold_damagemin_perlevel			17	item_cold_damagemax_perlevel																					Max Cold Damage per Player Level	(8ths)			none	0
dmg-fire/lvl	1			17	item_fire_damagemin_perlevel			17	item_fire_damagemax_perlevel																					Max Fire Damage per Player Level	(8ths)			none	0
dmg-ltng/lvl	1			17	item_ltng_damagemin_perlevel			17	item_ltng_damagemax_perlevel																					Max Lightning Dmg per Player Level	(8ths)			none	0
dmg-pois/lvl	1			17	item_pois_damagemin_perlevel			17	item_pois_damagemax_perlevel																					Max Poison Dmg per Player Level	(8ths)			none	0
dmg-magic/lvl	1			17	item_magic_damagemin_perlevel			17	item_magic_damagemax_perlevel																					Max Poison Dmg per Player Level	(8ths)			none	0
res-cold/lvl	1			17	item_resist_cold_perlevel																									Resist Cold% per Player Level	(8ths)			none	0
res-fire/lvl	1			17	item_resist_fire_perlevel																									Resist Fire% per Player Level	(8ths)			none	0
res-ltng/lvl	1			17	item_resist_ltng_perlevel																									Resist Lightning% per Player Level	(8ths)			none	0
res-pois/lvl	1			17	item_resist_pois_perlevel																									Resist Poison% per Player Level	(8ths)			none	0
abs-cold/lvl	1			17	item_absorb_cold_perlevel																									Absorb Cold Dmg per Player Level	(8ths)			none	0
abs-fire/lvl	1			17	item_absorb_fire_perlevel																									Absorb Fire Dmg per Player Level	(8ths)			none	0
abs-ltng/lvl	1			17	item_absorb_ltng_perlevel																									Absorb Lightning Dmg per Player Lvl	(8ths)			none	0
abs-pois/lvl	1			17	item_absorb_pois_perlevel																									Absorb Poison Dmg per Player Lvl	(8ths)			none	0
thorns/lvl	1			17	item_thorns_perlevel																									Damage to Attacker per Player Lvl	(8ths)			none	0
gold%/lvl	1			17	item_find_gold_perlevel																									+% Gold Dropped per Player Lvl	(8ths)			none	0
mag%/lvl	1			17	item_find_magic_perlevel																									+% Magical per Player Lvl	(8ths)			none	0
regen-stam/lvl	1			17	item_regenstamina_perlevel																									+% Stamina Regeneration per Player Lvl	(8ths)			none	0
stam/lvl	1			17	item_stamina_perlevel																									Stamina per Player Level	(8ths)			none	0
dmg-dem/lvl	0			17	item_damage_demon_perlevel																									Damage to Demons % per Player Level	(8ths)			none	0
dmg-und/lvl	0			17	item_damage_undead_perlevel																									Damage to Undead % per Player Level	(8ths)			none	0
att-dem/lvl	0			17	item_tohit_demon_perlevel																									Attack Demons + per Player Level	att/lvl (1)			none	0
att-und/lvl	0			17	item_tohit_undead_perlevel																									Attack Undead + per Player Level	att/lvl (1)			none	0
crush/lvl	1			17	item_crushingblow_perlevel																									+% Chance of Crushing Blow per Player Level	(8ths)			none	0
wounds/lvl	1			17	item_openwounds_perlevel																									+% Chance of Open Wounds per Player Level	(8ths)			none	0
kick/lvl	1			17	item_kick_damage_perlevel																									Kick Damage per Player Level	(8ths)			none	0
deadly/lvl	1			17	item_deadlystrike_perlevel																									+% Chance of Deadly Strike per Player Level	(8ths)			none	0
gems%/lvl																														+% Chance of finding Gems per Player Level	(8ths)			none	0
rep-dur	1			17	item_replenish_durability																									regenerates durability	speed (see note)			regenerates 1 durability point per 100/lvl seconds	0
rep-quant	1			17	item_replenish_quantity																									regenerates quantity	speed (see note)			regenerates 1 quantity per 100/lvl seconds	0
stack	1			1	item_extra_stack																									Increased stack size		min count	max count	none	0
item%																														+% Chance of finding item	item type	min chance	max chance	random chance from min to max is assigned to item	0
dmg-slash																														Slashing Damage		min	max	random amount from min to max is assigned to item	0
dmg-slash%																														Slashing Damage %		min %	max %	random amount from min to max is assigned to item	0
dmg-crush																														Crush Damage		min	max	random amount from min to max is assigned to item	0
dmg-crush%																														Crush Damage %		min %	max %	random amount from min to max is assigned to item	0
dmg-thrust																														Thrust Damage		min	max	random amount from min to max is assigned to item	0
dmg-thrust%																														Thrust Damage %		min %	max %	random amount from min to max is assigned to item	0
abs-slash																														Absorb Slashing Damage		min amt	max amt	random amount from min to max is assigned to item	0
abs-crush																														Absorb Crushing Damage		min amt	max amt	random amount from min to max is assigned to item	0
abs-thrust																														Absorb Thrusting Damage		min amt	max amt	random amount from min to max is assigned to item	0
abs-slash%																														Absorb Slashing Damage %		min %	max %	random amount from min to max is assigned to item	0
abs-crush%																														Absorb Crushing Damage %		min %	max %	random amount from min to max is assigned to item	0
abs-thrust%																														Absorb Thrusting Damage %		min %	max %	random amount from min to max is assigned to item	0
ac/time	1			18	item_armor_bytime																									"AC / time increment (0=day, 1=dusk, 2=night, 3=dawn)"	center period	min	max	"max at center period, min at opposite period, linear progression"	0
ac%/time	1			18	item_armorpercent_bytime																									AC% / time increment (8 periods)	center period	min	max	"max at center period, min at opposite period, linear progression"	0
hp/time	1			18	item_hp_bytime																									HP / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
mana/time	1			18	item_mana_bytime																									Mana / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg/time	1			18	item_maxdamage_bytime																									Max Damage / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg%/time	1			18	item_maxdamage_percent_bytime																									Max Damage % / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
str/time	1			18	item_strength_bytime																									Strength / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dex/time	1			18	item_dexterity_bytime																									Dexterity / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
enr/time	1			18	item_energy_bytime																									Energy / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
vit/time	1			18	item_vitality_bytime																									Vitality / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
att/time	1			18	item_tohit_bytime																									To hit / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
att%/time	1			18	item_tohitpercent_bytime																									To Hit % / time increment	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-cold/time	1			18	item_cold_damagemax_bytime																									Cold Damage Max / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-fire/time	1			18	item_fire_damagemax_bytime																									Fire Damage Max / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-ltng/time	1			18	item_ltng_damagemax_bytime																									Lightning Damage Max / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-pois/time	1			18	item_pois_damagemax_bytime																									Poison Damage Max / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
res-cold/time	1			18	item_resist_cold_bytime																									Resist Cold / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
res-fire/time	1			18	item_resist_fire_bytime																									Resist Fire / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
res-ltng/time	1			18	item_resist_ltng_bytime																									Resist Lightning / time inc	center period	min	max	"max at center period, min at opposite period, linear progression"	0
res-pois/time	1			18	item_resist_pois_bytime																									Resist Poison / time inc	center period	min	max	"max at center period, min at opposite period, linear progression"	0
abs-cold/time	1			18	item_absorb_cold_bytime																									Absorb Cold / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
abs-fire/time	1			18	item_absorb_fire_bytime																									Absorb Fire / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
abs-ltng/time	1			18	item_absorb_ltng_bytime																									Absorb Lightning / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
abs-pois/time	1			18	item_absorb_pois_bytime																									Absorb Poison / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
gold%/time	1			18	item_find_gold_bytime																									Find Gold Amt % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
mag%/time	1			18	item_find_magic_bytime																									Find Magic % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
regen-stam/time	1			18	item_regenstamina_bytime																									% / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
stam/time	1			18	item_stamina_bytime																									Stamina / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-dem/time	0			18	item_damage_demon_bytime																									Damage to Demons % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
dmg-und/time	0			18	item_damage_undead_bytime																									Damage to Undead % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
att-dem/time	0			18	item_tohit_demon_bytime																									To Hit Demons % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
att-und/time	0			18	item_tohit_undead_bytime																									To Hit Undead % / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
crush/time	1			18	item_crushingblow_bytime																									% chance of Crushing Blow / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
wounds/time	1			18	item_openwounds_bytime																									+% chance of Open Wounds / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
kick/time	1			18	item_kick_damage_bytime																									Kick Damage / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
deadly/time	1			18	item_deadlystrike_bytime																									+% chance of Deadly Strike / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
gems%/time																														+% chance of finding Gems / time inc.	center period	min	max	"max at center period, min at opposite period, linear progression"	0
pierce-fire	1			1	passive_fire_pierce																									Negates % of Enemy Cold Resistance		min	max	none	0
pierce-ltng	1			1	passive_ltng_pierce																									Negates % of Enemy Fire Resistance		min	max	none	0
pierce-cold	1			1	passive_cold_pierce																									Negates % of Enemy Lightning Resistance		min	max	none	0
pierce-pois	1			1	passive_pois_pierce																									Negates % of Enemy Poison Resistance		min	max	none	0
dmg-mon																														Damage vs. specific Monster Type	monster	min	max	none	0
dmg%-mon																														Damage % vs. specific Monster Type	monster	min	max	none	0
att-mon																														To Hit vs. specific Monster Type	monster	min	max	none	0
att%-mon																														To Hit % vs. specific Monster Type	monster	min	max	none	0
ac-mon																														AC vs. specific Monster Type	monster	min	max	none	0
ac%-mon																														AC% vs. specific Monster Type	monster	min	max	none	0
indestruct	1			20																										Indestructible				none	0
charged	1			19	item_charged_skill																									Charged Skill	skill	charges	level	none	0
extra-fire	1			1	passive_fire_mastery																														0
extra-ltng	1			1	passive_ltng_mastery																														0
extra-cold	1			1	passive_cold_mastery																														0
extra-pois	1			1	passive_pois_mastery																														0
dmg-elem	1			15	firemindam			16	firemaxdam			15	lightmindam			16	lightmaxdam			15	coldmindam			16	coldmaxdam			17	coldlength						0
dmg-elem-min	1			1	firemindam			3	lightmindam			3	coldmindam																						0
dmg-elem-max	1			1	firemaxdam			3	lightmaxdam			3	coldmaxdam			17	coldlength																		0
all-stats	1			1	strength			3	energy			3	dexterity			3	vitality																		0
addxp	1			1	item_addexperience																									additional xp gain					0
heal-kill	1			1	item_healafterkill																									life gained after each kill					0
cheap	1			1	item_reducedprices																									reduces vendor prices		min	max	none	0
rip	1			1	item_restinpeace																									slain monsters' corpses can't be used		1	1	none	0
att-mon%	0			24	attack_vs_montype																									attack% vs. monster type	mon type	min	max		0
dmg-mon%	0			24	damage_vs_montype																									damage% vs. monster type	mon type	min	max		0
kill-skill	1			11	item_skillonkill																									Proc Skill on killing something	Skill #	% Chance	Level		0
death-skill	1			11	item_skillondeath																									Proc Skill on getting killed	Skill #	% Chance	Level		0
levelup-skill	1			11	item_skillonlevelup																									Proc Skill on level up	Skill #	% Chance	Level		0
skill-rand	1			12	item_singleskill																									Bonus to random skill	Level	min Skill #	max Skill #		0
fade	1			17	fade																									only use on monprop	fade type				0
levelreq	1			1	item_levelreq																														0
ethereal	1			23																															0
oskill	1			22	item_nonclassskill																										Skill	min level	max level	none	0
state	1			24	state																										state	1	1		0
IncStat	1		1	25																															0
SetStat	1		2	25																															0
AddSkill	1		3	25																															0
cubepoints	1			17	cubepoints_string																														0
stashgold	1			17	stashgold_string																														0
extra-mag	1			1	passive_mag_mastery																														0
empty	1			1	empty_string																														0
str%	1			1	item_strength_percent																													none	0
dex%	1			1	item_dexterity_percent																													none	0
vit%	1			1	item_vitality_percent																													none	0
enr%	1			1	item_energy_percent																													none	0
mon-dmg	1			1	monster_damage1			1	monster_damage2																										0
mon-resist	1			1	monster_resist1			1	monster_resist2																										0
mon-att	1			1	monster_att_def																														0
mon-speed	1			8	monster_speed																														0
mon-count	1			1	monster_playercount																														0
basicskills	1		8	21	item_elemskill																													none	0
showkills	1			17	display_kills																														0
cubepointsgain	1			17	dummy																														0
